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  2. Function (computer programming) - Wikipedia

    en.wikipedia.org/.../Function_(computer_programming)

    In the very early assemblers, subroutine support was limited. Subroutines were not explicitly separated from each other or from the main program, and indeed the source code of a subroutine could be interspersed with that of other subprograms. Some assemblers would offer predefined macros to generate the call and return sequences. By the 1960s ...

  3. Nested function - Wikipedia

    en.wikipedia.org/wiki/Nested_function

    In computer programming, a nested function (or nested procedure or subroutine) is a named function that is defined within another, enclosing, block and is lexically scoped within the enclosing block – meaning it is only callable by name within the body of the enclosing block and can use identifiers declared in outer blocks, including outer ...

  4. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    A label is an explicit name or number assigned to a fixed position within the source code, and which may be referenced by control flow statements appearing elsewhere in the source code. A label marks a position within source code and has no other effect. Line numbers are an alternative to a named label used in some languages (such as BASIC).

  6. Library (computing) - Wikipedia

    en.wikipedia.org/wiki/Library_(computing)

    For example, in C, a library function is invoked via C's normal function call capability. The linker generates code to call a function via the library mechanism if the function is available from a library instead of from the program itself. [1] The functions of a library can be connected to the invoking program at different program lifecycle ...

  7. Return statement - Wikipedia

    en.wikipedia.org/wiki/Return_statement

    In computer programming, a return statement causes execution to leave the current subroutine and resume at the point in the code immediately after the instruction which called the subroutine, known as its return address. The return address is saved by the calling routine, today usually on the process's call stack or in a register.

  8. Static single-assignment form - Wikipedia

    en.wikipedia.org/wiki/Static_single-assignment_form

    If the original variable name isn't live at the Φ function insertion point, the Φ function isn't inserted. Another possibility is to treat pruning as a dead-code elimination problem. Then, a Φ function is live only if any use in the input program will be rewritten to it, or if it will be used as an argument in another Φ function.

  9. Call site - Wikipedia

    en.wikipedia.org/wiki/Call_site

    In programming, a call site of a function or subroutine is the location (line of code) where the function is called (or may be called, through dynamic dispatch). A call site is where zero or more arguments are passed to the function, and zero or more return values are received. [1] [2]