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The Wii edition of Rock Band 2 is compatible with the Wii drums and guitar for Rock Band and Guitar Hero World Tour as well as the guitar for Guitar Hero III. Rock Band 2 drum and guitar peripherals do not work with Wii Guitar Hero games prior to Guitar Hero 5, although the microphone does. [16] [17]
The game, a sequel to Rock Band, has been released for the Xbox 360, PlayStation 3, Wii and PlayStation 2. [1] Rock Band allows one to four players to simulate the playing of rock music by providing the players with peripherals modeled after musical instruments (a guitar peripheral for lead guitar and bass gameplay, a drum peripheral, and a ...
Rock Band is a 2007 rhythm game developed by Harmonix, published by MTV Games, and distributed by Electronic Arts.It is the first installment in the Rock Band series.The Xbox 360 and PlayStation 3 versions were released in North America on November 20, 2007, [2] while the PlayStation 2 version was released on December 18, 2007 [5] and the Wii version on June 22, 2008.
An on-the-spot group plays Rock Band 2 during the 2008 Penny Arcade Expo. The primary mode of play in both games is a "Band World Tour" mode (renamed "Tour" for Rock Band 2); in the first Rock Band, this was limited to a band of two or more players playing locally, but Rock Band 2 expanded this to any number of players, locally or online. After ...
Rock Band is a 2007 music video game developed by Harmonix and distributed by MTV Games and Electronic Arts.The game is available for the Xbox 360, PlayStation 2, PlayStation 3, and Wii game consoles.
The Rock Band series of music video games supports downloadable songs for the Xbox 360, Xbox One, PlayStation 3, PlayStation 4 and Wii versions through the consoles' respective online services. Harmonix typically provides three to six new tracks per week available to all consoles as listed below.
Rock Band 2: Harmonix Pi Studios: X360, PS3, PS2, Wii October 19, 2008. Xbox 360 ... Nintendo eShop All Wii U Games; The Anigraphical Etudes/ConcertGames; GuitarFreaks;
Prices for Rock Band Networks songs were set by the parties involved with authoring and submitting the song, and could be set at either 80, 160 or 240 Microsoft Points ($1, 2, or 3, respectively.) [1] The artist retained 30% of this cost, with the remaining 70% of each sale split between Harmonix and Microsoft (although the exact ratios of that distribution are unknown).
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