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  2. libGDX - Wikipedia

    en.wikipedia.org/wiki/LibGDX

    Due to issues with Java Sound the audio desktop implementation switched to OpenAL in January 2011. [1] [10] Development of a small image manipulation library called Gdx2D was finished as well, which depends on the open source STB library. [1] [11] The rest of 2011 was spent adding a UI library [12] and working on the basics of a 3D API. [1]

  3. ImageJ - Wikipedia

    en.wikipedia.org/wiki/ImageJ

    Custom acquisition, analysis and processing plugins can be developed using ImageJ's built-in editor and a Java compiler. User-written plugins make it possible to solve many image processing and analysis problems, from three-dimensional live-cell imaging [ 6 ] to radiological image processing, [ 7 ] multiple imaging system data comparisons [ 8 ...

  4. List of Java APIs - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_APIs

    The official core Java API, contained in the Android (Google), SE (OpenJDK and Oracle), MicroEJ. These packages (java.* packages) are the core Java language packages, meaning that programmers using the Java language had to use them in order to make any worthwhile use of the Java language. Optional APIs that can be downloaded separately.

  5. GraalVM - Wikipedia

    en.wikipedia.org/wiki/GraalVM

    GraalVM Native Image is a technology to compile Java applications ahead of time. Truffle Language Implementation Framework and GraalVM SDK, a Java-based framework and a collection of APIs for developing high-performance language runtimes. GraalVM Polyglot API, an API to embed guest language code in a Java-based host application.

  6. Java Advanced Imaging - Wikipedia

    en.wikipedia.org/wiki/Java_Advanced_Imaging

    Java Advanced Imaging (JAI) is a Java platform extension API which allows developers to create their own image manipulation routines. JAI is provided as a free download directly from Oracle Corporation for the Windows, Solaris, and Linux platforms. Apple Inc. provides an OS X version of the API from their website for Mac OS X v10.3.

  7. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [ 1 ] [ 2 ] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems .

  8. Java Class Library - Wikipedia

    en.wikipedia.org/wiki/Java_Class_Library

    Image package: java.awt.image and javax.imageio provide APIs to write, read, and modify images. XML: SAX, DOM, StAX, XSLT transforms, XPath and various APIs for Web services, as SOAP protocol and JAX-WS. Security is provided by java.security and encryption services are provided by javax.crypto. Databases: access to SQL databases via java.sql

  9. JavaFX - Wikipedia

    en.wikipedia.org/wiki/JavaFX

    JavaFX 1.1 was based on the concept of a "common profile" that is intended to span across all devices supported by JavaFX. This approach makes it possible for developers to use a common programming model while building an application targeted for both desktop and mobile devices and to share much of the code, graphics assets and content between desktop and mobile versions.