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  2. LuxCoreRender - Wikipedia

    en.wikipedia.org/wiki/LuxCoreRender

    Blender Cycles scene conversion, including (limited) support for automatic interpretation of Cycles materials and textures. [ 26 ] Advanced material properties, including glass dispersion (using Cauchy's transmission equation ), rough glass (for creating frosted glass or ice), metal, car paint (using multiple reflective coatings), and velvet ...

  3. LightWave 3D - Wikipedia

    en.wikipedia.org/wiki/LightWave_3D

    A node plug-in API was released for third party developers to add their own nodes. [15] A notable example of third-party node development is Denis Pontonnier's Additional Nodes. [16] These free nodes enable modifying images, renders, procedural textures, Hypervoxels, object motions, animation channels, and volumetric lights. Also they enable ...

  4. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing

  5. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    Blender (Blender Foundation) is a free, open source, 3D studio for animation, modeling, rendering, and texturing offering a feature set comparable to commercial 3D animation suites. It is developed under the GPL and is available on all major platforms including Windows, OS X, Linux, BSD , and Solaris .

  6. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    Meshes may refer to materials, which refer to textures, which refer to images. Scenes are defined using an array of root nodes. [8] Most of the top-level glTF properties use a flat hierarchy for storage. Nodes are saved in an array called "nodes", and are referred to by index, including by other nodes. A glTF scene refers to its root nodes by ...

  7. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    A diamond plate texture rendered close-up using physically based rendering principles. Microfacet abrasions cover the material, giving it a rough, realistic look even though the material is a metal. Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map.

  8. Shade 3D - Wikipedia

    en.wikipedia.org/wiki/Shade_3D

    Shade 3D is a 3D modeling, rendering, animation, 3D printing computer program developed by e frontier Japan and published by Mirye Software. [1] In October 2013, Shade 3D development team formed a new company called Shade3D Co., Ltd., and continue to develop and market the program. [2]

  9. Natron (software) - Wikipedia

    en.wikipedia.org/wiki/Natron_(software)

    Natron is a free and open-source node-based compositing application. It has been influenced by digital compositing software such as Avid Media Illusion, Apple Shake, Blackmagic Fusion, Autodesk Flame and Nuke, from which its user interface and many of its concepts are derived.