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  2. Normal (geometry) - Wikipedia

    en.wikipedia.org/wiki/Normal_(geometry)

    For a plane given by the general form plane equation + + + =, the vector = (,,) is a normal. For a plane whose equation is given in parametric form (,) = + +, where is a point on the plane and , are non-parallel vectors pointing along the plane, a normal to the plane is a vector normal to both and , which can be found as the cross product =.

  3. Osculating circle - Wikipedia

    en.wikipedia.org/wiki/Osculating_circle

    The circle with center at Q and with radius R is called the osculating circle to the curve γ at the point P. If C is a regular space curve then the osculating circle is defined in a similar way, using the principal normal vector N. It lies in the osculating plane, the plane spanned by the tangent and principal normal vectors T and N at the ...

  4. Tangential and normal components - Wikipedia

    en.wikipedia.org/wiki/Tangential_and_normal...

    Illustration of tangential and normal components of a vector to a surface. In mathematics, given a vector at a point on a curve, that vector can be decomposed uniquely as a sum of two vectors, one tangent to the curve, called the tangential component of the vector, and another one perpendicular to the curve, called the normal component of the vector.

  5. Principal curvature - Wikipedia

    en.wikipedia.org/wiki/Principal_curvature

    This curve will in general have different curvatures for different normal planes at p. The principal curvatures at p, denoted k 1 and k 2, are the maximum and minimum values of this curvature. Here the curvature of a curve is by definition the reciprocal of the radius of the osculating circle. The curvature is taken to be positive if the curve ...

  6. Evolute - Wikipedia

    en.wikipedia.org/wiki/Evolute

    The evolute of a curve, a surface, or more generally a submanifold, is the caustic of the normal map. Let M be a smooth, regular submanifold in R n. For each point p in M and each vector v, based at p and normal to M, we associate the point p + v. This defines a Lagrangian map, called the normal map. The caustic of the normal map is the evolute ...

  7. Vertex normal - Wikipedia

    en.wikipedia.org/wiki/Vertex_normal

    Vertex normals of a dodecahedral mesh. In the geometry of computer graphics, a vertex normal at a vertex of a polyhedron is a directional vector associated with a vertex, intended as a replacement to the true geometric normal of the surface. Commonly, it is computed as the normalized average of the surface normals of the faces that contain that ...

  8. Normal plane (geometry) - Wikipedia

    en.wikipedia.org/wiki/Normal_plane_(geometry)

    The normal section of a surface at a particular point is the curve produced by the intersection of that surface with a normal plane. [1] [2] [3] The curvature of the normal section is called the normal curvature. If the surface is bow or cylinder shaped, the maximum and the minimum of these curvatures are the principal curvatures.

  9. Vertex (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(graph_theory)

    A graph with 6 vertices and 7 edges where the vertex number 6 on the far-left is a leaf vertex or a pendant vertex. In discrete mathematics, and more specifically in graph theory, a vertex (plural vertices) or node is the fundamental unit of which graphs are formed: an undirected graph consists of a set of vertices and a set of edges (unordered pairs of vertices), while a directed graph ...

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