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  2. PowerVR - Wikipedia

    en.wikipedia.org/wiki/PowerVR

    PowerVR Series 8XE were announced February 22, 2016 at the Mobile World Congress 2016. They are an iteration of the Rogue microarchitecture and target entry-level SoC GPU market. New GPUs improve the performance/mm² for the smallest silicon footprint and power profile, while also incorporating hardware virtualization and multi-domain security ...

  3. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  4. 2016 in video games - Wikipedia

    en.wikipedia.org/wiki/2016_in_video_games

    Numerous video games were released in 2016. New hardware came out as well, albeit largely refreshed and updated versions of consoles in the PlayStation 4 Pro, PlayStation 4 Slim, and Xbox One S. Commercially available virtual reality headsets were released in much greater numbers and at much lower price points than the enthusiast-only virtual reality headsets of earlier generations.

  5. Quest 2 - Wikipedia

    en.wikipedia.org/wiki/Quest_2

    [9] [10] It includes 6 GB of LPDDR4X RAM — an increase of 2 GB over the first-generation model. [ 7 ] The dual OLED displays of the first-generation Quest were replaced by a singular, fast-switch LCD panel with a per-eye resolution of 1832×1920, and a refresh rate of up to 120 Hz (an increase from 1440×1600 per-eye at 72 Hz).

  6. Frostbite (game engine) - Wikipedia

    en.wikipedia.org/wiki/Frostbite_(game_engine)

    Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the now defunct cloud streaming service Google Stadia.

  7. Steam Deck - Wikipedia

    en.wikipedia.org/wiki/Steam_Deck

    There is no other change in performance of the Steam Deck whether docked or when used in portable mode. [35] With SteamOS update 3.5.5, the dock unit was also made to support variable refresh rate monitors. [36] The dock also supports Ethernet network connectivity and support for USB connections for controllers or other input devices. [5]

  8. The Climb (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Climb_(video_game)

    The player's task is to climb up to a summit using Oculus Touch [a], moving their hands to grab the next ledge.Both hands have independent stamina-meters, which deplete if the player is only holding on with one hand - the player may attempt to hold the trigger half-way to maintain a grip without losing stamina, at the risk of accidentally letting go.

  9. Deep Learning Super Sampling - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_super_sampling

    DLSS 3.0 makes use of a new generation Optical Flow Accelerator (OFA) included in Ada Lovelace generation RTX GPUs. The new OFA is faster and more accurate than the OFA already available in previous Turing and Ampere RTX GPUs. [30] This results in DLSS 3.0 being exclusive for the RTX 40 Series. At release, DLSS 3.0 does not work for VR displays.