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  2. Kahootz - Wikipedia

    en.wikipedia.org/wiki/Kahootz

    Kahootz is an education multimedia construction toolset created by the Australian Children's Television Foundation. Using this program, one can make 3D animations using the pre-made objects and backgrounds. It was used by many schools to teach not only making movies with the program but co-operation between the students.

  3. The San Diego Zoo Presents: The Animals! - Wikipedia

    en.wikipedia.org/wiki/The_San_Diego_Zoo_Presents:...

    1993 Kids Choice Award [1] The School Library Journal praised the game for its variety and rich content in animals, ecosystems and preservation. [ 5 ] The game was reviewed in the Oppenheim Toy Portfolio Guide Book where it was described as "a gorgeous program, a multimedia must-have.

  4. MicroWorlds - Wikipedia

    en.wikipedia.org/wiki/MicroWorlds

    MicroWorlds relies on Logo, a computer programming language based on words and syntax that are intended to be easy to learn and remember. The software is able to execute multiple tasks independently, can import pictures, and create multimedia projects like games and simulations.

  5. Meena (1993 TV series) - Wikipedia

    en.wikipedia.org/wiki/Meena_(1993_TV_series)

    Meena is a pan-South Asian children's animated television series created by UNICEF.It has been broadcast in English, Bengali, Hindi, Nepali, Urdu, Odia and Dari languages and first aired on television in 1993 on Bangladesh Television.

  6. Educational animation - Wikipedia

    en.wikipedia.org/wiki/Educational_animation

    Educational animations are animations produced for the specific purpose of fostering learning. It is associated with educational technology with the way it supports teaching and learning through the use of technological tools to facilitate learning and to improve performance.

  7. JumpStart Kindergarten - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Kindergarten

    During computer learning, the game teaches children basic pre-reading, vocabulary and math, plus songs five for entertainment. [2] It introduces and reinforces lesson related to the Kindergarten curriculum and parents are able to check their children's progress report via a comprehensive Progress Report.

  8. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    Early Learning House [1] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill settings for ...

  9. Category:Educational Pictures short films - Wikipedia

    en.wikipedia.org/wiki/Category:Educational...

    This page was last edited on 29 November 2011, at 01:07 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

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