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In graphics software, layers are the different levels at which one can place an object or image file. In the program, layers can be stacked, merged, or defined when creating a digital image. Layers can be partially obscured allowing portions of images within a layer to be hidden or shown in a translucent manner within another image.
The top "layer" is not necessarily a layer in the application; it may be applied with a painting or editing tool. The top "layer" also is called the "blend layer" and the "active layer". In the formulas shown on this page, values go from 0.0 (black) to 1.0 (white).
Rebelle is a raster graphics editor for digital painting and drawing, designed to simulate oils, acrylics, watercolors, pencils and other traditional paint media on a digital canvas. It is developed and published by the Slovak company Escape Motions.
Raster graphic image. In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, which, when displayed together, create the image which was represented via shapes).
Raster images include digital photos. A raster image is made up of rows and columns of dots, called pixels, [1] [2] and is generally more photo-realistic. This is the standard form for digital cameras; whether it be a .raw file or .jpg file, the concept is the same. The image is represented pixel by pixel, like a microscopic jigsaw puzzle.
Photopea has various image editing tools including spot healing, a clone stamp healing brush, and a patch tool. The software supports layers, layer masks, channels, selections, paths, smart objects, layer styles, text layers, filters and vector shapes.
It is easier to rasterize a vector image than to vectorize a raster image; how to go about vectorizing a raster image is the focus of much research in the field of computer vision. Vector images can be modified more easily because they contain descriptions of the shapes for easy rearrangement.
A likely work-around is the optional storage of a redundant extra layer containing the fully rendered pixel data as seen after all image processing, or possibly a lower-resolution snapshot of it suitable for previewing and thumbnailing. Different implementations levels might be defined, like, tiny, simple, small, normal, full and custom.