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The 1970s saw the development of some of the earliest video games, chiefly in the arcade game industry, but also several for the earliest video game consoles and personal computers. Notable games released in the 1970s included Computer Space, The Oregon Trail, Pong, Maze, Tank, Colossal Cave Adventure, Death Race, Sea Wolf, Breakout, Zork ...
1971 – Computer Space and Galaxy Game are released. The Oregon Trail is first demonstrated. [1] [2] 1972 – The Magnavox Odyssey, the first home video game console, is released, [3] along with the arcade machine Pong. [2] 1973 – Pong and similar titles dominate the arcade sector, Gotcha, Space Race and Maze War are also released.
At the beginning of the 1970s, video games existed almost entirely as novelties passed around by programmers and technicians with access to computers, primarily at research institutions and large companies. 1970 marked a crucial year in the transition of electronic games from academic to mainstream, with developments in chess artificial intelligence and in the concept of commercialized video ...
A game of checkers within the permanent collection of The Children's Museum of Indianapolis. Martin Gardner featured puzzles based on checkerboards in his November 1962 Mathematical Games column in Scientific American. A square checkerboard with an alternating pattern is used for games including: Amazons; Chapayev
1977 – The Atari 2600 becomes the first successful home video game system, popularizing the use of microprocessor-based hardware and cartridges containing game code. The International Women’s Year Conference (IWY), is held in Houston, Texas, where 2,000 state-appointed delegates vote on planks to form a “Plan of Action” called “What ...
English draughts (British English) or checkers (American English), also called straight checkers or simply draughts, [note 1] is a form of the strategy board game checkers (or draughts). It is played on an 8×8 checkerboard with 12 pieces per side. The pieces move and capture diagonally forward, until they reach the opposite end of the board ...
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The general rule is that all moves and captures are made diagonally. All references to squares refer to the dark squares only. The main differences from English draughts are: the size of the board (10×10), pieces can also capture backward (not only forward), the long-range moving and capturing capability of kings known as flying, and the requirement that the maximum number of men be captured ...