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Whether it's via text or on social media, not knowing what a few letters stand for can leave you feeling left out in the cold. The slang term S/U, which can also be written SU, is a perfect ...
Interactive writing is a cooperative event in which text is jointly composed and written. The teacher uses the interactive writing session to model reading and writing strategies as he or she engages children in creating text. Interactive writing was also included by Irene Fountas and Gay Su Pinnell as part of their balanced literacy framework ...
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
Twine emphasizes the visual structure of hypertext, and does not require knowledge of a programming language as many other game development tools do. [5] It is regarded as a tool which can be used by anyone interested in interactive fiction and experimental games. [5] [6]
Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. [1]
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The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.
From the late 1980s to early 1990s, free development tools such as TADS and Inform enabled amateur communities to create interactive fiction. [1] In the mid-1990s, TADS was a top development tool for interactive fiction. [2] At the time, it was a more improved tool for parsing and world building than existing systems like AGT (Adventure Game ...