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  2. Time sink - Wikipedia

    en.wikipedia.org/wiki/Time_sink

    Players may use the term disparagingly to describe a simplistic and time-consuming aspect of gameplay, possibly designed to keep players playing longer without significant benefit. Time sinks can also be used for other gameplay reasons, such as to help regenerate resources or monsters in the game world .

  3. List of most-visited websites - Wikipedia

    en.wikipedia.org/wiki/List_of_most-visited_websites

    Computers Electronics and Technology - Other Microsoft United States Samsung: samsung.com: 35 ()1 55 () Consumer Electronics Samsung South Korea Fandom: fandom.com: 36 ()2 N/A Arts and Entertainment - Other Fandom Inc. United States Globo: globo.com: 37 () 48 () News & Media Publishers Grupo Globo Brazil Canva: canva.com: 38 ()3 40 () Software ...

  4. Time-consuming - Wikipedia

    en.wikipedia.org/?title=Time-consuming&redirect=no

    This page was last edited on 13 December 2007, at 23:02 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  5. Time management - Wikipedia

    en.wikipedia.org/wiki/Time_management

    Time management is the process of planning and exercising conscious control of time spent on specific activities—especially to increase effectiveness, efficiency and productivity. [1] Time management involves demands relating to work, social life, family, hobbies, personal interests and commitments.

  6. Project management triangle - Wikipedia

    en.wikipedia.org/wiki/Project_management_triangle

    Another approach to project management is to consider the three constraints as finance, time and human resources. If you need to finish a job in a shorter time, you can throw more people at the problem, which in turn will raise the cost of the project, unless by doing this task quicker we will reduce costs elsewhere in the project by an equal ...

  7. Glossary of economics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_economics

    Also called resource cost advantage. The ability of a party (whether an individual, firm, or country) to produce a greater quantity of a good, product, or service than competitors using the same amount of resources. absorption The total demand for all final marketed goods and services by all economic agents resident in an economy, regardless of the origin of the goods and services themselves ...

  8. Time preference - Wikipedia

    en.wikipedia.org/wiki/Time_preference

    In behavioral economics, time preference (or time discounting, [1] delay discounting, temporal discounting, [2] long-term orientation [3]) is the current relative valuation placed on receiving a good at an earlier date compared with receiving it at a later date. [1] Applications for these preferences include finance, health, climate change.

  9. Information overload - Wikipedia

    en.wikipedia.org/wiki/Information_overload

    Information overload (also known as infobesity, [1] [2] infoxication, [3] or information anxiety [4]) is the difficulty in understanding an issue and effectively making decisions when one has too much information (TMI) about that issue, [5] and is generally associated with the excessive quantity of daily information. [6]