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  2. Shadowrun - Wikipedia

    en.wikipedia.org/wiki/Shadowrun

    Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. From its inception in 1989, it has spawned a franchise that includes a ...

  3. List of Shadowrun books - Wikipedia

    en.wikipedia.org/wiki/List_of_Shadowrun_books

    First adventure of the Shadowrun Missions campaign 1st season and also the first part of the Seattle Story Arc 1. It is separated in two files. One is for GMs and one for players. SRM0002: PDF only: 3rd: 2004: Shadowrun Missions: Demolition Run: Second adventure of the Shadowrun Missions campaign 1st season and also the second part of the ...

  4. DNA / DOA - Wikipedia

    en.wikipedia.org/wiki/DNA_/_DOA

    Cover art by John Zeleznik, 1989. DNA / DOA is the first published adventure for the near-future cyberpunk role-playing game Shadowrun, released by FASA in 1989. Written by Dave Arneson, the co-creator of Dungeons & Dragons, Stephan Wieck criticized it for being more like a D&D adventure than a modern high-tech cyberpunk scenario.

  5. Sprawl Sites - Wikipedia

    en.wikipedia.org/wiki/Sprawl_Sites

    Stephan Wieck reviewed Sprawl Sites for White Wolf #20, rating it 5 out of 5 overall, and stated that "The Sprawl Sites sourcebook is an incredible reference for Shadowrun GMs. The book is well organized and easy to use.

  6. The Grimoire (Shadowrun) - Wikipedia

    en.wikipedia.org/wiki/The_Grimoire_(Shadowrun)

    Stephan Wieck reviewed The Grimoire in White Wolf #23 (Oct./Nov., 1990), rating it a 4 out of 5 and stated that "If you're a Shadowrun gamer, you need Grimoire.It's a very good sourcebook and it takes the magic system of Shadowrun far beyond what is offered by other role-playing games (except perhaps Ars Magica).

  7. Shadowrun Companion - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_Companion

    Following the publication of Shadowrun in 1989, FASA published a second edition in 1992. To expand the possibilities and options in the game, FASA published Shadowrun Companion in 1996, a 136-page softcover book designed by Jennifer Brandes, Zach Bush, Chris Hepler, Chris Hussey, Jonathan Jacobson, Steve Kenson, Michael Mulvihill, Linda Naughton, and Brian Schoner, with artwork by Doug ...

  8. Tir na nOg (Shadowrun) - Wikipedia

    en.wikipedia.org/wiki/Tir_na_nOg_(Shadowrun)

    Angel Leigh McCoy reviewed Tír na nÓg in White Wolf #44 (June, 1994), rating it a 4 out of 5 and stated that "Aside from detailing the culture, politics and history of Tír na nÓg, this sourcebook gives information on creating a character from the isle, and specifically offers information on creating a druid.

  9. Shadowrun Returns - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_Returns

    Shadowrun Returns is a tactical role-playing game developed and published by Harebrained Schemes. It takes place in the science fantasy setting of the Shadowrun tabletop role-playing game. The game was crowd funded through Kickstarter and released for Microsoft Windows, OS X, Linux, iOS, and Android in 2013.