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Diagram of a RAID 1 setup. RAID 1 consists of an exact copy (or mirror) of a set of data on two or more disks; a classic RAID 1 mirrored pair contains two disks.This configuration offers no parity, striping, or spanning of disk space across multiple disks, since the data is mirrored on all disks belonging to the array, and the array can only be as big as the smallest member disk.
In some RAID configurations, such as RAID 0, failure of a single member drive of the RAID array causes all stored data to be lost. In other RAID configurations, such as a RAID 5 that contains distributed parity and provides redundancy , if one member drive fails the data can be restored using the other drives in the array.
RAID (/ r eɪ d /; redundant array of inexpensive disks or redundant array of independent disks) [1] [2] is a data storage virtualization technology that combines multiple physical data storage components into one or more logical units for the purposes of data redundancy, performance improvement, or both.
A hybrid volume is any volume that intentionally and opaquely makes use of two separate physical volumes. For instance, a workload may consist of random seeks so an SSD may be used to permanently store frequently used or recently written data, while using higher-capacity rotational magnetic media for long-term storage of rarely needed data.
RAID 01, also called RAID 0+1, is a RAID level using a mirror of stripes, achieving both replication and sharing of data between disks. [3] The usable capacity of a RAID 01 array is the same as in a RAID 1 array made of the same drives, in which one half of the drives is used to mirror the other half.
When the medium (or media, when the filesystem is a volume filesystem as in RAID arrays) is mounted, these metadata are read by the operating system so that it can use the storage. [ 2 ] [ 3 ] Unix-like operating systems often include software and tools that assist in the mounting process and provide it new functionality.
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Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...