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FortressCraft is a video game by British indie developer Projector Games, released on Xbox Live Indie Games on April 8, 2011. FortressCraft cites Minecraft, Infiniminer and Dwarf Fortress as direct inspirations for the design aspect of the game. [1]
The magazine was bundled with a disc that included game demos, preview videos and trailers, and other content, such as game or Xbox updates and free gamerpics. The discs also provided the software for the Xbox 360 for backward compatibility of original Xbox games for those without broadband and Xbox Live access.
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Xbox Game Pass Core, formerly Xbox Live Gold, is a paid subscription service for the Xbox network. Signing up for the Xbox network is free, but a recurring subscription fee is required to access online multiplayer for non-free games. Features that require a Game Pass Core subscription also include game recording and media sharing.
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.
The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.
ID@Xbox director Chris Charla at the Game Developers Conference 2019. ID@Xbox was announced by Xbox Vice President Phil Harrison at Gamescom on August 20, 2013. General Manager, Marc Whitten was the sponsor of the project providing management and funding.
Game Maker's Toolkit (GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon. Additional topics include game accessibility and level design.
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