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Orion OB1 (Ori OB1) is a contingent group of several dozen hot giant stars of spectral types O and B in Orion. Associated are thousands of lower-mass stars, and a (smaller but significant) number of protostars. It is part of the larger Orion molecular cloud complex. Owing to its relative closeness and complexity it is the most closely studied ...
25 Orionis is the dominant member of a rich low-mass star region, [9] first identified in 2005 in a statistical analysis of 2.5 million stars. [10] It is one of several sub-associations within Orion OB1a, all thought to lie at around the same distance of 338 parsecs.
The Orion OB1 association represents different stellar populations that are superimposed along our line of sight. The oldest group with 8-10 million years is Orion OB1a, northwest of Orion's Belt, and the youngest group with less than 2 million years is Orion OB1d, which contains the Orion Nebula cluster and NGC 2024. [7]
It is a standalone music production package with a multitrack sequencer and pattern-based workflow. Orion includes several built-in instruments and supports additional Virtual Studio Technology (VST) instruments and effects plug-ins. As of version 8.5, Synapse Orion Studio contains following default instruments (generators):
CVSO 30 (PTFO 8-8695) is a suspected binary T Tauri star, located in constellation Orion at 1200 light years from Earth with one candidate planet called CVSO 30 c. The candidate planet is a gas giant. The star is named after the CIDA Variability Survey of Orion (CVSO) [4] and the Palomar Transient Factory (PTF) and is within the 25 Ori group. [5]
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
As a consequence, Graftgold's 8-bit conversion work was stopped. The Amiga and Atari ST were also becoming obsolete as gaming platforms. By the time Graftgold had completed all their contractual obligations for the 8-bit consoles and 16-bit computers, it was already too late to establish a significant foothold within the 16-bit console market.
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