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  2. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2][3] designed to be fast, lightweight, portable and without dependencies. [4] It is licensed under the GNU GPLv3.

  3. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  4. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Shaders are written in OpenGL Shading Language and compiled. The compiled programs are executed on the GPU. OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics ...

  5. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS, and tvOS.

  6. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot reached version 1.0 on 15 December 2014, marking the first stable release and the addition of lightmapping, navmesh support, and more shaders. [60] Version 1.1 was released on 21 May 2015, adding improved auto-completion in the code editor, a visual shader editor, a new API to the operating system for managing screens and windows ...

  7. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    SpriteBuilder is free and its development was sponsored by Apportable, who also sponsored the free Cocos2D-SpriteBuilder, Cocos3D, and Chipmunk physics projects. It was available as a free app in the Mac App Store. Its latest official version is 1.4. [7] [8] Its latest unofficial version is 1.5 which is compatible with cocos2d-objC 3.4.9. [9]

  8. Pinterest - Wikipedia

    en.wikipedia.org/wiki/Pinterest

    This is an accepted version of this page This is the latest accepted revision, reviewed on 18 September 2024. American social media platform Pinterest, Inc. Logo used since 2017 Screenshot The default page shown to logged-out users (the background montage images are variable) Type of business Public Type of site Social media service Traded as NYSE: PINS (Class A) Russell 1000 component Founded ...

  9. LineageOS - Wikipedia

    en.wikipedia.org/wiki/LineageOS

    LineageOS. LineageOS is an open source [a] Android -based [c] operating system for smartphones, tablet computers, and set-top boxes. It is the successor to CyanogenMod, from which it was forked in December 2016, when Cyanogen Inc. announced it was discontinuing development and shut down the infrastructure behind the project. [7][8] Since ...

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