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Personalization features such as changing the wallpaper are disabled. In Windows 8 and 8.1, the ability to change the desktop wallpaper is still possible, however changing the Start screen color & design and lock screen wallpaper are disabled. Notifications also appear occasionally telling the user to activate.
Unlike Win32 applications, native applications instantiate within the Kernel runtime code (ntoskrnl.exe) and so they must have a different entry point (NtProcessStartup, rather than (w)(Win)MainCRTStartup as is found in a Win32 application), [4] obtain their command-line arguments via a pointer to an in-memory structure, manage their own memory ...
Product activation is a license validation procedure required by some proprietary software programs. Product activation prevents unlimited free use of copied or replicated software. Unactivated software refuses to fully function until it determines whether it is authorized to fully function. Activation allows the software to stop blocking its use.
System Locked Pre-installation (SLP), also referred to as OEM Activation, is a product activation procedure for Microsoft Windows used by major OEMs of laptops and pre-built PCs wherein a Windows product key is added and locked to the machine's firmware before mass distribution. SLP product keys cannot be moved to other machines.
Side-by-side assembly (SxS, or WinSxS on Microsoft Windows) technology is a standard for executable files in Windows 98 Second Edition, Windows 2000, and later versions of Windows that attempts to alleviate problems (collectively known as "DLL Hell") that arise from the use of dynamic-link libraries (DLLs) in Microsoft Windows.
The functions reside mainly in core files of the OS: kernel.exe (or krnl286.exe or krnl386.exe), user.exe and gdi.exe. Despite the file extension of exe, such a file is accessed as a DLL. Win32 is in the 32-bit versions of Windows (NT, 95, and later). The functions are implemented in system DLL files including kernel32.dll, user32.dll, and ...
The activation function of a node in an artificial neural network is a function that calculates the output of the node based on its individual inputs and their weights. Nontrivial problems can be solved using only a few nodes if the activation function is nonlinear .
There are potential weaknesses in the implementation of the protocol between the dongle and the copy-controlled software. For example, a simple implementation might define a function to check for the dongle's presence, returning "true" or "false" accordingly, but the dongle requirement can be easily circumvented by modifying the software to always answer "true".