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  2. The Cube (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Cube_(video_game)

    The Cube is a puzzle video game both developed and published by British [1] studio Funbox Media. Based on the British game show of the same name, the game released on November 16, 2012, worldwide, for the Nintendo 3DS, the PlayStation 3, and Wii. The game also released on the Nintendo Switch on December 2, 2022.

  3. The Cube (British game show) - Wikipedia

    en.wikipedia.org/wiki/The_Cube_(British_game_show)

    The Cube is a British television game show that aired on ITV from 22 August 2009 to 23 December 2021. It was hosted by Phillip Schofield.. The original series offered contestants the chance to win a top prize of £250,000 by completing challenges from within a 4m × 4m × 4m perspex cube.

  4. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    God's algorithm is a notion originating in discussions of ways to solve the Rubik's Cube puzzle, [1] but which can also be applied to other combinatorial puzzles and mathematical games. [2] It refers to any algorithm which produces a solution having the fewest possible moves (i.e., the solver should not require any more than this number).

  5. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, "guess ⁠ 2 / 3 ⁠ of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to ⁠ 2 / 3 ⁠ of the average of numbers chosen by all players.

  6. Backgammon match strategy - Wikipedia

    en.wikipedia.org/wiki/Backgammon_match_strategy

    To facilitate discussion of match play strategy, scores are "normalised", i.e. referred to in terms of the number of points each player is away from victory. For example, if a player is leading 3-2 in a 5 point match, this is referred to as "2-away, 3-away" or "-2, -3"; likewise if a player leads 13-12 in a 15 point match.

  7. Rubik's Magic - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Magic

    The puzzle has 12 panels interconnected with nylon wires in a 2 × 6 rectangular shape, measuring approximately 4.25 inches (10.5 cm) by 13 inches (32 cm). The goal of the game is the same as for Rubik's Magic, which is to fold the puzzle from a 2 × 6 rectangular shape into a W-like shape with a certain tile arrangement.

  8. Rubik's Cube group - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube_group

    Despite being this large, God's Number for Rubik's Cube is 20; that is, any position can be solved in 20 or fewer moves [3] (where a half-twist is counted as a single move; if a half-twist is counted as two quarter-twists, then God's number is 26 [6]). The largest order of an element in G is 1260. For example, one such element of order 1260 is

  9. Ladder (Go) - Wikipedia

    en.wikipedia.org/wiki/Ladder_(Go)

    Such a play is called a ladder breaker. [2] [3] A ladder can require reading 50 or more moves ahead, which even amateur players can do, as most of the moves are forced. [4] Although ladders are one of the first techniques which human players learn, AlphaGo Zero was only able to handle them much later in its training than many other Go concepts. [5]