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Mimikyu (/ ˈ m iː m iː k j uː / ⓘ; Japanese: ミミッキュ, Hepburn: Mimikkyu) is a Pokémon species in Nintendo and Game Freak's Pokémon franchise. Designed by Megumi Mizutani for the 2016 video games Pokémon Sun and Moon, it is referred to as the "disguise Pokémon" in the series due to its appearance, which resembles a ragdoll form of Pikachu, the series mascot.
Cubone (/ ˈ k j uː b oʊ n /), known in Japan as Karakara (Japanese: カラカラ) is a Pokémon species in Nintendo and Game Freak's Pokémon media franchise.First introduced in the video games Pokémon Red and Blue, it has appeared in multiple games including Pokémon Go and the Pokémon Trading Card Game, as well as various merchandise.
Lavender Town is a village that can be visited in Pokémon Red, Green, Blue, Yellow, [1] [2] sequels Gold, Silver, Crystal, [3] and the remakes thereof. [4] Lavender Town is the player's first encounter with the concept of Pokémon dying, [2] and is one of a few towns in the Kanto region not to feature a gym. [1]
When you think of “gory” animals, creatures like great white sharks, tigers, and vampire bats might come to mind. But the most gruesome defense mechanism of any animal belongs to something ...
Haunter (/ ˈ h ɔː n t ər / ⓘ), known in Japan as Ghost (Japanese: ゴースト, Hepburn: Gōsuto), is a Pokémon species in Nintendo and Game Freak's Pokémon franchise. First introduced in the video games Pokémon Red and Blue, it has since appeared in multiple games including Pokémon Go and the Pokémon Trading Card Game.
Encountering MissingNo. causes graphical anomalies and changes gameplay by increasing the number of items in the sixth entry of the player's inventory by 128. This beneficial effect resulted in the glitch's coverage by strategy guides and game magazines, while game publisher Nintendo warned that encountering the glitch may corrupt players' game ...
How I Became A Pokemon Trainer 38 cover Pokémon as a franchise has been around for more than 25 years, and in that time we’ve seen hundreds of characters introduced across the games, anime ...
When we talk to the designer we always stress that they shouldn't think of Pokemon necessarily, but should instead just be as creative as they can." After the Pokémon is designed, it is sent to the "Battle Producer", who decides which moves and stats the Pokémon should have.
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