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  2. SWIG - Wikipedia

    en.wikipedia.org/wiki/SWIG

    The Simplified Wrapper and Interface Generator (SWIG) is an open-source software tool used to connect computer programs or libraries written in C or C++ with scripting languages such as Lua, Perl, PHP, Python, R, Ruby, Tcl, and other language implementations like C#, Java, JavaScript, Go, D, OCaml, Octave, Scilab and Scheme.

  3. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1] It is often used to make existing classes work with others without modifying their source code.

  4. Wrapper function - Wikipedia

    en.wikipedia.org/wiki/Wrapper_function

    A wrapper function is a function (another word for a subroutine) in a software library or a computer program whose main purpose is to call a second subroutine [1] or a system call with little or no additional computation. Wrapper functions simplify writing computer programs by abstracting the details of a subroutine's implementation.

  5. Wrapper library - Wikipedia

    en.wikipedia.org/wiki/Wrapper_library

    Wrapper libraries (or library wrappers) consist of a thin layer of code (a "shim") which translates a library's existing interface into a compatible interface. This is done for several reasons: This is done for several reasons:

  6. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    On the other hand, C# has no primitive wrapper classes, but allows boxing of any value type, returning a generic Object reference. In Objective-C, any primitive value can be prefixed by a @ to make an NSNumber out of it (e.g. @123 or @(123)). This allows for adding them in any of the standard collections, such as an NSArray.

  7. Language binding - Wikipedia

    en.wikipedia.org/wiki/Language_binding

    Binding generally refers to a mapping of one thing to another. In the context of software libraries, bindings are wrapper libraries that bridge two programming languages, so that a library written for one language can be used in another language. [1] Many software libraries are written in system programming languages such as C or C++.

  8. Cython - Wikipedia

    en.wikipedia.org/wiki/Cython

    Cython (/ ˈ s aɪ θ ɒ n /) is a superset of the programming language Python, which allows developers to write Python code (with optional, C-inspired syntax extensions) that yields performance comparable to that of C.

  9. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    3.8 Python. 3.9 Swift. ... C# uses fluent programming extensively in LINQ to build ... The following is an example of providing a fluent interface wrapper on top of a ...