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No description. Template parameters [Edit template data] This template prefers inline formatting of parameters. Parameter Description Type Status url url the URL for the Google Map URL required access-date access-date the full retrieval date Example 2024-08-09 Date suggested title title Give a title for the map; otherwise, it will be the article name. Example Sydney Opera House String optional ...
In February, Google launched Immersive View for Google Maps, a new, AI-powered experience that lets you virtually stroll through a place in 3D, seeing as it changes over different times and ...
Google Maps Street View Trekker backpack being implemented on the sidewalk of the Hudson River Greenway in New York City. In late 2014, Google launched Google Underwater Street View, including 2,300 kilometres (1,400 mi) of the Australian Great Barrier Reef in 3D. The images are taken by special cameras which turn 360 degrees and take shots ...
[[Category:Dynamic map templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Dynamic map templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
X3D (Extensible 3D) is a set of royalty-free ISO/IEC standards for declaratively representing 3D computer graphics. X3D includes multiple graphics file formats, programming-language API definitions, and run-time specifications for both delivery and integration of interactive network-capable 3D data.
This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file.
Google Earth is a web and computer program that renders a 3D representation of Earth based primarily on satellite imagery.The program maps the Earth by superimposing satellite images, aerial photography, and GIS data onto a 3D globe, allowing users to see cities and landscapes from various angles.
Cube maps provide a fairly straightforward and efficient solution to rendering stable specular highlights. Multiple specular highlights can be encoded into a cube map texture, which can then be accessed by interpolating across the surface's reflection vector to supply coordinates. Relative to computing lighting at individual vertices, this ...