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A mousetrap car is a small vehicle whose only source of motive power is a mousetrap. Variations include the use of multiple traps, or very big rat traps, for added power. Mousetrap cars are often used in physics or other physical science classes to help students build problem-solving skills, develop spatial awareness, learn to budget time, and ...
In September, Hughes and 1.6 million other Hyundai customers were warned that the anti-lock brake systems in their cars were at risk of short-circuiting. The problem could cause their vehicles to ...
An anti-lock braking system (ABS) is a safety anti-skid braking system used on aircraft and on land vehicles, such as cars, motorcycles, trucks, and buses. [1] ABS operates by preventing the wheels from locking up during braking, thereby maintaining tractive contact with the road surface and allowing the driver to maintain more control over the ...
An active rollover protection (ARP), is a system that recognizes impending rollover and selectively applies brakes to resist. [1] ARP builds on electronic stability control and its three chassis control systems already on the vehicle – anti-lock braking system, traction control and yaw control. ARP adds another function: detection of an ...
Collision avoidance systems range from widespread systems mandatory in some countries, such as autonomous emergency braking (AEB) in the EU, agreements between carmakers and safety officials to make crash avoidance systems eventually standard, such as in the United States, [7] to research projects including some manufacturer specific devices.
The regenerative braking control was designed "to provide the same brake pedal "feel" as a conventional car. [13] This was the first use of regenerative braking technology in the U.S. automobile industry. [14] [15] Altogether, the system provided the car with a range of 150-mile (241 km) when traveling at 50 mph (80 km/h). [16]
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Mouse Trap (originally titled Mouse Trap Game) is a board game first published by Ideal in 1963 for two to four players. The game was one of the first mass-produced, three-dimensional board games. Over the course of the game, players at first cooperate to build a working Rube Goldberg-like mouse trap.
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