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Sonic Unleashed [c] is a 2008 platform game developed by Sonic Team and published by Sega.An installment in the Sonic the Hedgehog series, it follows Sonic as he attempts to restore the world after his nemesis Doctor Eggman shatters it with a powerful laser to unleash Dark Gaia, an ancient evil which periodically transforms Sonic into a werewolf form (dubbed a "Werehog").
Sonic the Hedgehog: 1991 ? Platform: Sega, Sonic Team: Reverse engineered assembly of the Sega Genesis game by Sonic fan site Sonic Retro, hosted on GitHub. [394] 2013 2021 Christian Whitehead, Simon Thomley In January 2021, the games' 2013 remaster was decompiled, with the code released on GitHub. [395] Sonic the Hedgehog 2
The mod additionally features new textures and shading techniques designed to mimic those featured in Sonic Unleashed, and a revamped hub world. [41] Sonic the Hedgehog Megamix is a total conversion mod of Sonic the Hedgehog developed by Team Megamix. The modified game features redesigned levels and multiple playable characters, each with ...
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
Sonic the Hedgehog [a] is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega.The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist.
Shadow Generations is not available as a standalone game, instead being bundled with a remaster of Sonic Generations in Sonic X Shadow Generations. [ c ] It was released on October 25, 2024, for the Nintendo Switch , PlayStation 4 , PlayStation 5 , Xbox One , Xbox Series X/S , and Windows to generally favorable reviews.
With Sega's diversification of its studios, R&D #8 became Sonic Team in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. Sega's financial troubles led to several major structural changes in the early 2000s, the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004.
According to Ethan Einhorn, the producer for the collection, the three "lock-on" games (Knuckles in Sonic 2, Sonic 3 & Knuckles, and Blue Sphere) were not included citing "tight development times", and that including them would have meant "dropping several titles from the collection altogether", specifically the aforementioned nine unlockable ...