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  2. List of Nintendo development teams - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo...

    The original game development team at Nintendo. Originally created in the 1970s by Hiroshi Imanishi as the games division of Nintendo Co., Ltd. Gunpei Yokoi was the original engineer and inventor designated to create electronic toys and arcade coin-operated software.

  3. Nintendo Entertainment Planning & Development - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment...

    Mainly located in Kyoto, the Nintendo division works similarly to its two predecessors before the merger and is divided into many groups. It has ten production groups responsible for development or production of games, each of them having their own managers, producers and project leads working on specific series and focus, with them using the pool of talents in the division for each project.

  4. Nintendo Entertainment Analysis & Development - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment...

    The success of Shigeru Miyamoto's Donkey Kong arcade game was a deciding factor in the creation of Nintendo R&D4.. Circa 1984, Hiroshi Imanishi oversaw the creation of Research & Development No. 4 Department (commonly abbreviated to Nintendo R&D4), as a new development department dedicated to developing video games for dedicated consoles, complementing the other three existing departments in ...

  5. Nintendo Software Planning & Development - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Software_Planning...

    Nintendo Software Development & Design was an experimental software development team assembled by Nintendo Co., Ltd. president Satoru Iwata. [96] The team was originally assembled as a System Service Task Force that would develop all the unique internal system software for the Nintendo DS and Nintendo Wii. [97]

  6. Category:Nintendo divisions and subsidiaries - Wikipedia

    en.wikipedia.org/wiki/Category:Nintendo...

    Nintendo Platform Technology Development; Nintendo European Research & Development; Nintendo Integrated Research & Development; Nintendo System Development; Nintendo Pictures; Nintendo Research & Development 1; Nintendo Research & Development 2; Nintendo Research & Engineering; Nintendo Software Planning & Development; Nintendo Software Technology

  7. Nintendo Research & Development 1 - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Research...

    Nintendo Research & Development No. 1 Department [a] (commonly abbreviated as Nintendo R&D1 and formerly known as Nintendo Research & Development Department [b] before splitting in 1978) was a division of Nintendo, and is its oldest development team. [2]

  8. Nintendo Platform Technology Development - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Platform...

    Nintendo Platform Technology Development, [a] commonly abbreviated as Nintendo PTD, is a Japanese hardware development division for Nintendo. The division was created in September 2015 after the merger of Nintendo's Integrated Research & Development and System Development divisions.

  9. Nintendo Integrated Research & Development - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Integrated...

    The Integrated Research & Development Department (or IRD) was the hardware development team responsible for all of Nintendo's home video game consoles and associated peripherals. The department was split into five different groups who worked together on most projects, with each group generally focusing on a different aspect of product design.