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The C date and time functions are a group of functions in the standard library of the C programming language implementing date and time manipulation operations. [1] They provide support for time acquisition, conversion between date formats, and formatted output to strings.
The Metacode extension to C++ (Vandevoorde 2003) [1] was an early experimental system to allow compile-time function evaluation (CTFE) and code injection as an improved syntax for C++ template metaprogramming. In earlier versions of C++, template metaprogramming is often used to compute values at compile time, such as:
Delta time or delta timing is a concept used amongst programmers in relation to hardware and network responsiveness. [1] In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the game last updated, [2] (i.e. the previous "frame") which will vary depending on the speed of the computer, and how much work needs to be done in the program at ...
In theoretical computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to ...
Unix time [a] is a date and time representation widely used in computing. It measures time by the number of non-leap seconds that have elapsed since 00:00:00 UTC on 1 January 1970, the Unix epoch. For example, at midnight on January 1 2010, Unix time was 1262304000. Unix time originated as the system time of Unix operating systems.
In computer science and computer programming, system time represents a computer system's notion of the passage of time. In this sense, time also includes the passing of days on the calendar . System time is measured by a system clock , which is typically implemented as a simple count of the number of ticks that have transpired since some ...
CPU time (or process time) is the amount of time that a central processing unit (CPU) was used for processing instructions of a computer program or operating system. CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage.
C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.