Search results
Results from the WOW.Com Content Network
Warhammer 40,000 (sometimes colloquially called Warhammer 40K, WH40K or 40k) is a miniature wargame produced by Games Workshop. It is the most popular miniature wargame in the world, [ 1 ] [ 2 ] [ 3 ] and is particularly popular in the United Kingdom. [ 4 ]
the 6th Edition release of Warhammer 40k 978-1-907964-95-4: July 2012: 8th Edition Imperial Armour Apocalypse Companion volume to Warhammer 40,000 Apocalypse, containing new battle formations as well as new Apocalypse compatible game statistics for several Forge World models 978-1-84154-892-0: 2007: Imperial Armour Apocalypse (2nd Edition)
This is a compilation of articles that cover the rules and supplements for the Warhammer 40,000 games Pages in category "Warhammer 40,000 rule books and supplements" The following 7 pages are in this category, out of 7 total.
Warhammer is a tabletop wargame where two or more players compete against each other with "armies" of 25 mm – 250 mm tall heroic miniatures. The rules of the game have been published in a series of books which describe how to move miniatures around the game surface and simulate combat in a "balanced and fair" manner.
A typical game of Warhammer 40,000 ranges from 500 to a little over 2,000 points. [7] The introduction of the Apocalypse sourcebook offered players a streamlined ruleset for playing games of well over 3,000 points. [8] Apocalypse also allows for the use of allies, in order to help players to reach an Apocalypse size army.
Epic is a collective term for a series of tabletop wargames set in the fictional Horus Heresy and Warhammer 40,000 universes. Whereas Warhammer 40,000 involves small battles between forces of a few squads of troops and two or three vehicles, Epic features battles between armies consisting of dozens of tanks and hundreds of soldiers. [1]
Space Marines were first introduced in War hammer 40,000: Rogue Trader (1987) by Rick Priestley, which was the first edition of the tabletop game.. The book Realm of Chaos: The Lost and the Damned (Rick Priestley and Bryan Ansell, 1990) was the first book from Games Workshop to give a backstory for the Space Marines.
The players take turns activating one model at a time until all models have been activated. This constitutes one round of play, and games last for five rounds. Teams are selected according to pre-determined points values, with a 100-point team (known as a Strike Team) typically consisting of anything between 5 and 15 models.