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Driver: R340.52 or higher; R417.71 or higher (G-Sync Compatible) Operating system: Windows 7, 8, 8.1, 10 and 11; Linux, FreeBSD, Solaris; System requirement: Must support DisplayPort 1.2 directly from the GPU (Displayport 1.2a for G-Sync Compatible) Monitor: G-Sync monitor connected natively via DisplayPort v1.2 or higher [6] (1.2a for G-Sync ...
Windows 10 October 2018 Update (Version 1809) Includes WDDM 2.5. [52] Updates to Display driver development in Windows 10, version 1809 include the following features: [53] Shader Model 6.3, adding support for DirectX12 Raytracing (DXR). [54] Raytracing, in order to support hardware-accelerated raytracing in Direct3D 12.
Nvidia revealed the GeForce GTX 1080, the world's first graphics card with DisplayPort 1.4 support on 6 May 2016. [113] AMD followed with the Radeon RX 480 to support DisplayPort 1.3/1.4 on 29 June 2016. [114] The Radeon RX 400 series will support DisplayPort 1.3 HBR and HDR10, dropping the DVI connector(s) in the reference board design.
An active DisplayPort adapter can convert a DisplayPort signal to another type of signal—like VGA, single-link DVI, or dual-link DVI; or HDMI if more than two non-DisplayPort displays must be connected to a Radeon HD 5000 series graphics card. [7] DisplayPort 1.2 added the possibility to drive multiple displays on single DisplayPort connector ...
The original FreeSync is based over DisplayPort 1.2a, using an optional feature that VESA terms Adaptive-Sync. [9] [10] This feature was in turn ported by AMD from a Panel-Self-Refresh (PSR) feature from Embedded DisplayPort 1.0, [11] which allows panels to control its own refreshing intended for power-saving on laptops. [12]
The main competing factor was the price of hardware and raw performance in 3D computer games, which is greatly affected by the efficient translation of API calls into GPU opcodes. The display driver and the video decoder are inherent parts of the graphics card: hardware designed to assist in the calculations necessary for the decoding of video ...
The Baltimore Ravens lined up for a 2-point conversion and the tie last Sunday against the Pittsburgh Steelers.First place in the AFC North was at stake. Only 1:06 remained in the game. The Ravens ...
Mesa GBM is an abstraction of the graphics driver specific buffer management APIs (for instance the various libdrm_* libraries), implemented internally by calling into the Mesa GPU drivers. For example, the Wayland compositor Weston does its rendering using OpenGL ES 2, which it initializes by calling EGL.