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α Gruis (Latinised to Alpha Gruis) is the star's Bayer designation. (Its first depiction in a celestial atlas was in Johann Bayer's Uranometria of 1603. [14]) It bore the traditional name Alnair or Al Nair (sometimes Al Na'ir in lists of stars used by navigators), [15] from the Arabic al-nayyir "the bright one", itself derived from its Arabic name, al-nayyir min dhanab al-ḥūt (al-janūbiyy ...
[2] [3] [4] The company was renamed to Firaxis Games in July 1997 prior to releasing any titles. [2] It produced seven games primarily for Microsoft Windows personal computers over the next nine years through multiple publishers; these games include wargames such as their first title, Sid Meier's Gettysburg!
In April 2021, the developers announced plans to launch a Kickstarter project later in the month to turn the demo into a full game. [12] On April 18, a Kickstarter project for the full version of the game was released under the name Friday Night Funkin': The Full Ass Game and reached its goal of $60,000 within hours. [18]
FnF, a Bangladeshi drama "F.N.F. (Let's Go)", a 2022 song by Hitkidd and GloRilla; Friday Night Fights, an American boxing television series; Friday Night Funkin', a 2020 rhythm-based video game; Fresh and Fit Podcast, male self-improvement podcast hosted by Myron Gaines and Walter Weekes, also known as FnF Podcast
In 2000, partial source code of an alpha version was leaked. In 2010, the complete alpha source code was leaked. [97] Using the code as reference, a reverse engineered build of the final version was created by Alexander Makarov for source ports around 2017. [98] A later alpha draft from July 1996 was leaked in January 2023 by "x0r_jmp". [99 ...
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The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...
MonoGame is a derivative of XNA Touch (September 2009) started by Jose Antonio Farias [6] and Silver Sprite by Bill Reiss. [citation needed] The first official release of MonoGame was version 2.0 with a downloadable version 0.7 that was available from CodePlex.