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Fistandantilus was a black-robed Wizard of High Sorcery during the years immediately preceding the Cataclysm of Krynn. He is present in the city of Istar during the Age of Might in the court of the Kingpriest. He uses an artifact called the Bloodstone to retain his immortality.
He is a Wizard of High Sorcery who first bears the red robes that mark him as a worshipper of Lunitari. During the five years in which the future Heroes of the Lance go their separate ways, Raistlin takes the Test of High Sorcery at the Tower of Wayreth, where he acquires golden skin and is cursed with hourglass eyes that cause him to see time ...
Towers of High Sorcery: Margaret Weis, Chris Pierson, Jamie Chambers 2004 Splatbook with a focus on wizards which includes prestige classes, magic items, and spells. Also includes the mechanics for The Test, "the method by which a magic-user can become a wizard of high sorcery". [73] Holy Orders of the Stars
In April 2007, Wizards of the Coast had not renewed Sovereign's license, and Dragonlance RPG game supplements and accessories were only released through the end of the year. [11] In October 2020, Weis and Hickman filed suit against Wizards of the Coast for breaching a licensing deal with Weis and Hickman for a new Dragonlance novel trilogy.
The book concludes with Raistlin's test at the Tower of High Sorcery of Wayreth. The account of the test conflicts somewhat with a story that appeared in one of the books of the Dragonlance Legends trilogy, but gives a much more detailed account of how Raistlin came by his golden skin and hourglass eyes, and also how he bested the ancient ...
Crysania is incapacitated, but Caramon and Tasslehoff are able to bring her to the Tower of High Sorcery. Raistlin has travelled back in time to the days just before the Cataclysm in order to study with the dark wizard Fistandantilus. Caramon asks the Conclave to send him back in time as well, with the dual purpose of healing Crysania and ...
Brothers in Arms begins where The Soulforge left off, after Raistlin Majere has passed the Test of High Sorcery. Raistlin and Caramon Majere have decided to be hired as mercenaries, and are attempting to go to Langtree, the base of the army of Baron Ivor of Langtree. Antimodes goes with them part of the way.
Options for player characters include the Knights of Solamnia, kender, gnomes, and Wizards of High Sorcery. [2] The book introduces changes for magic-users which were later intended to be made in the second edition of AD&D, as well as a new alignment system similar to that of the AD&D game revision. [2]