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  2. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.

  3. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming uses objects, but not all of the associated techniques and structures are supported directly in languages that claim to support OOP. The features listed below are common among languages considered to be strongly class- and object-oriented (or multi-paradigm with OOP support), with notable exceptions mentioned.

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python allows programmers to define their own types using classes, most often used for object-oriented programming. New instances of classes are constructed by calling the class (for example, SpamClass or EggsClass ()), and the classes are instances of the metaclass type (itself an instance of itself), allowing metaprogramming and reflection.

  5. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.

  6. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    An object must be explicitly created based on a class and an object thus created is considered to be an instance of that class. An object is similar to a structure, with the addition of method pointers, member access control, and an implicit data member which locates instances of the class (i.e., objects of the class) in the class hierarchy ...

  7. Object (computer science) - Wikipedia

    en.wikipedia.org/wiki/Object_(computer_science)

    A language that supports creating an object from a class is classified as class-based. A language that supports object creation via a template object is classified as prototype-based. The concept of object is used in many different software contexts, including: Possibly the most common use is in-memory objects in a computer program written in ...

  8. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  9. Metaclass - Wikipedia

    en.wikipedia.org/wiki/Metaclass

    In object-oriented programming, a metaclass is a class whose instances are classes themselves. Unlike ordinary classes, which define the behaviors of objects, metaclasses specify the behaviors of classes and their instances. Not all object-oriented programming languages support the concept of metaclasses. For those that do, the extent of ...