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Active Gaming Media Inc. (AGM) is a localization company based in Osaka, Japan. Founded in 2008 by CEO Ibai Ameztoy, the company's main focus lies in providing localization services for video games. [1] [2] AGM has since branched out to provide services such as game debugging, marketing, promotion, voice acting, and publishing for games and ...
Microsoft Gaming is the largest video game employer in the industry, followed by Ubisoft and Electronic Arts. Among the top 41 largest video game employers, ten are based in the United States , eight in Japan , five in China , three in France , South Korea , and Sweden respectively, two in Poland and the United Kingdom , and one each in Denmark ...
This is a listing of largest video game publishers and developers ranked by reported revenue over $100 million. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] [2] Out of the 59 largest video game companies, 14 are located in the United States, 11 in Japan, and 7 in South ...
Pages in category "Video game companies of Japan" The following 200 pages are in this category, out of approximately 269 total. This list may not reflect recent changes .
Intelligent Systems Co., Ltd. [a] is a Japanese video game developer best known for developing games published by Nintendo with the Fire Emblem, Paper Mario, WarioWare, and Wars video game series. Originally, the company was headquartered at the Nintendo Kyoto Research Center in Higashiyama-ku, Kyoto , [ 3 ] but later moved to a building near ...
Matrix Software was founded in July 1994 by Kosuke Ohori and three friends who had each been involved in the video games industry for many years beforehand. [2] Kosuke, a veteran of the game development industry since high school, joined with former members of Climax Entertainment and Telenet Japan to create a company that he felt would "bring people serious game content". [3]
Taito Corporation [b] is a Japanese company that specializes in video games, toys, arcade cabinets, and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the Taito Trading Company, [c] importing vodka, vending machines, and jukeboxes into Japan. It began production of video games in 1973.
Scratch (1977) was a Breakout clone that became the third highest-earning arcade video game of 1977 in Japan, just below Speed Race DX and Breakout. [2] Scratch was again Japan's fourth highest-earning arcade video game of 1978. Cosmic Monsters (1978) was a Space Invaders clone that became Japan's sixth highest-earning arcade video game the ...