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  2. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    Spinning can also be used to generate an arbitrary time delay, a technique that was necessary on systems that lacked a method of waiting a specific length of time. Processor speeds vary greatly from computer to computer, especially as some processors are designed to dynamically adjust speed based on current workload. [ 1 ]

  3. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    wait c, m, where c is a condition variable and m is a mutex (lock) associated with the monitor. This operation is called by a thread that needs to wait until the assertion P c is true before proceeding. While the thread is waiting, it does not occupy the monitor.

  4. Year 2038 problem - Wikipedia

    en.wikipedia.org/wiki/Year_2038_problem

    Many computer systems measure time and date using Unix time, an international standard for digital timekeeping.Unix time is defined as the number of seconds elapsed since 00:00:00 UTC on 1 January 1970 (an arbitrarily chosen time based on the creation of the first Unix system), which has been dubbed the Unix epoch.

  5. SCOOP (software) - Wikipedia

    en.wikipedia.org/wiki/SCOOP_(software)

    The wait condition will cause the execution of item to be delayed until such time as has_item holds. In the Eiffel Software implementation, if SCOOP is not enabled, the separate keyword is ignored and sequential processing is assumed.

  6. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    A timeout can also be specified on the wait using the wait_for() or wait_until() member functions to avoid indefinite blocking. If the future arose from a call to std::async then a blocking wait (without a timeout) may cause synchronous invocation of the function to compute the result on the waiting thread.

  7. Bandwidth-delay product - Wikipedia

    en.wikipedia.org/wiki/Bandwidth-delay_product

    In data communications, the bandwidth-delay product is the product of a data link's capacity (in bits per second) and its round-trip delay time (in seconds). [1] The result, an amount of data measured in bits (or bytes), is equivalent to the maximum amount of data on the network circuit at any given time, i.e., data that has been transmitted but not yet acknowledged.

  8. Infinite loop - Wikipedia

    en.wikipedia.org/wiki/Infinite_loop

    In computer programming, an infinite loop (or endless loop) [1] [2] is a sequence of instructions that, as written, will continue endlessly, unless an external intervention occurs, such as turning off power via a switch or pulling a plug.

  9. Linux Desktop Testing Project - Wikipedia

    en.wikipedia.org/wiki/Linux_Desktop_Testing_Project

    The Linux Desktop Testing Project (LDTP) is a testing tool that uses computer assistive technology [7] to automate graphical user interface (GUI) testing. [8] The GUI functionality of an application can be tested in Linux, macOS, Windows, Solaris, FreeBSD, and embedded system environments. [9]