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  2. Dynamic range compression - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range_compression

    Dynamic range compression (DRC) or simply compression is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or compressing an audio signal's dynamic range.

  3. Minecraft – Volume Beta - Wikipedia

    en.wikipedia.org/wiki/Minecraft_–_Volume_Beta

    Minecraft – Volume Beta is the fourth soundtrack album by German electronic musician Daniel Rosenfeld, known by his pseudonym C418.It was independently released on 9 November 2013 as the second installment of the soundtrack for the video game Minecraft, and has been physically released by record label Ghostly.

  4. Music of Minecraft - Wikipedia

    en.wikipedia.org/wiki/Music_of_Minecraft

    In composing music for Minecraft, she felt "immense pressure" to deliver due to the "very highly acclaimed score" already in the game. [7] After submitting a demo, her goal with the "Nether Update" soundtrack was to see how far she "could push the sound of the piano until it resembled other things entirely."

  5. Minecraft (franchise) - Wikipedia

    en.wikipedia.org/wiki/Minecraft_(franchise)

    Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...

  6. Minecraft – Volume Alpha - Wikipedia

    en.wikipedia.org/wiki/Minecraft_–_Volume_Alpha

    Minecraft – Volume Alpha is the first soundtrack album by the German electronic musician Daniel Rosenfeld, known by his pseudonym C418.Created for the 2011 video game Minecraft, it is the first of two albums to come from the game's soundtrack.

  7. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    A lossless audio coding format reduces the total data needed to represent a sound but can be de-coded to its original, uncompressed form. A lossy audio coding format additionally reduces the bit resolution of the sound on top of compression, which results in far less data at the cost of irretrievably lost information.

  8. Do you overplan the holidays? You might be missing the point

    www.aol.com/overplan-holidays-might-missing...

    Know that you don’t have to do all the work alone. It’s important to let others help when you are feeling overwhelmed, Firestone said. “People put a lot of pressure on themselves (and feel ...

  9. Audio compression - Wikipedia

    en.wikipedia.org/wiki/Audio_compression

    Audio compression may refer to: Audio compression (data) , a type of lossy or lossless compression in which the amount of data in a recorded waveform is reduced to differing extents for transmission respectively with or without some loss of quality, used in CD and MP3 encoding, Internet radio, and the like