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Previous GPU architectures implemented fixed-pipelines, i.e. there were distinct shader processors for each type of shader. TeraScale leverages many flexible shader processors which can be scheduled to process a variety of shader types, thereby significantly increasing GPU throughput (dependent on application instruction mix as noted below).
nForce 570 LT SLI MCP65 2007 x8+x8 10 Ports Rev 2.0 1 Ports UDMA 133 4 Ports 3.0 Gbit/s 1000 Mbit/s HDA nForce 570 Ultra MCP55 March 7, 2006 No 10 Ports Rev 2.0 1 Ports UDMA 133 6 Ports 3.0 Gbit/s 2× 1000 Mbit/s HDA nForce 570 SLI MCP55 March 7, 2006 1.0a 28 lanes x8+x8 10 Ports Rev 2.0 HDA nForce 590 SLI Crush51 + MCP55 March 7, 2006 1.0a
GPU performance benchmarked on GPU supported features and may be a kernel to kernel performance comparison. For details on configuration used, view application website. Speedups as per Nvidia in-house testing or ISV's documentation. ‡ Q=Quadro GPU, T=Tesla GPU. Nvidia recommended GPUs for this application.
The nForce 500 is a motherboard chipset series and the successor to the nForce4 series. It was revealed by NVIDIA on 2006-03-07 and released on May 23, 2006. The nForce 500 series supports AMD's Socket AM2 and support for Intel's LGA 775 has also been added.
Model – The marketing name for the processor, assigned by Nvidia. Launch – Date of release for the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation). Fab – Fabrication ...
GPU NVIDIA G80 Die shot of the GT200 GPU found inside NVIDIA GeForce GTX 280 cards, based on the Tesla microarchitecture. GeForce 8's unified shader architecture consists of a number of stream processors (SPs). Unlike the vector processing approach taken with older shader units, each SP is scalar and thus can operate only on one component at a ...
The GeForce 30 series is a suite of graphics processing units (GPUs) designed and marketed by Nvidia, succeeding the GeForce 20 series. The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores . [ 3 ]
Die shot of the Polaris 11 GPU used in Radeon RX 460 graphics cards Die shot of the Polaris 10 GPU used in Radeon RX 470 graphics cards. GPUs of the Arctic Islands-family were introduced in Q2 of 2016 with the AMD Radeon 400 series. The 3D-engine (i.e. GCA (Graphics and Compute array) or GFX) is identical to that found in the Tonga-chips. [38]