enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  3. ReactiveX - Wikipedia

    en.wikipedia.org/wiki/ReactiveX

    ReactiveX (Rx, also known as Reactive Extensions) is a software library originally created by Microsoft that allows imperative programming languages to operate on sequences of data regardless of whether the data is synchronous or asynchronous.

  4. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled. For example, the hypothetical algorithm SearchForElement can be implemented generally using a specified type of iterator rather than implementing it as a container-specific algorithm.

  5. Reactive programming - Wikipedia

    en.wikipedia.org/wiki/Reactive_programming

    In computing, reactive programming is a declarative programming paradigm concerned with data streams and the propagation of change. With this paradigm, it is possible to express static (e.g., arrays) or dynamic (e.g., event emitters) data streams with ease, and also communicate that an inferred dependency within the associated execution model exists, which facilitates the automatic propagation ...

  6. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .

  7. Behavioral pattern - Wikipedia

    en.wikipedia.org/wiki/Behavioral_pattern

    Null object pattern Designed to act as a default value of an object Observer pattern a.k.a. Publish/Subscribe or Event Listener. Objects register to observe an event that may be raised by another object Weak reference pattern De-couple an observer from an observable [2] Protocol stack

  8. HuffPost Data

    projects.huffingtonpost.com

    Poison Profits. A HuffPost / WNYC investigation into lead contamination in New York City

  9. Markov model - Wikipedia

    en.wikipedia.org/wiki/Markov_model

    A partially observable Markov decision process (POMDP) is a Markov decision process in which the state of the system is only partially observed. POMDPs are known to be NP complete , but recent approximation techniques have made them useful for a variety of applications, such as controlling simple agents or robots.