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Repeat sign. Repetition is important in music, where sounds or sequences are often repeated. It may be called restatement, such as the restatement of a theme.While it plays a role in all music, with noise and musical tones lying along a spectrum from irregular to periodic sounds, it is especially prominent in specific styles.
Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement, tempo, and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...
Infinite games (or games that are being repeated an unknown number of times) cannot be solved by backwards induction as there is no "last round" to start the backwards induction from. Even if the game being played in each round is identical, repeating that game a finite or an infinite number of times can, in general, lead to very different ...
[2] The prototype built by Baer used the low-cost Texas Instruments TMS 1000 microcontroller chip, which was in many games of the 1970s. Lenny Cope, [2] who was one of Ralph H. Baer's partners, programmed the core of the game, titled Follow Me at the time. Baer developed the tones of the game, inspired by the notes of a bugle.
In music and music theory, the beat is the basic unit of time, the pulse (regularly repeating event), of the mensural level [1] (or beat level). [2] The beat is often defined as the rhythm listeners would tap their toes to when listening to a piece of music, or the numbers a musician counts while performing, though in practice this may be ...
Isorhythms first appear in French motets of the 13th century, such as in the Montpellier Codex. [1] Although 14th-century theorists used the words talea and color—the latter in a variety of senses related to repetition and embellishment [2] —the term isorhythm was coined in 1904 by musicologist Friedrich Ludwig, initially to describe the practice in 13th-century polyphony.
In music, a loop is a repeating section of sound material. Short sections can be repeated to create ostinato patterns. Longer sections can also be repeated: for example, a player might loop what they play on an entire verse of a song in order to then play along with it, accompanying themselves.
In music theory, the term period refers to forms of repetition and contrast between adjacent small-scale formal structures such as phrases. In twentieth-century music scholarship, the term is usually used similarly to the definition in the Oxford Companion to Music : "a period consists of two phrases, antecedent and consequent, each of which ...