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When the Xbox 360 launched in North America 212 Xbox games were supported while in Europe 156 games were supported. [2] [3] The Japanese market had the fewest titles supported at launch with only 12 games. [4] Microsoft's final update to the list of backward compatible titles was in November 2007 bringing the final total to 462 Xbox games. [5] [6]
This is a list of Xbox 360 games that were released via retail disc, digital download or as part of the Xbox Live Arcade (XBLA) program. [note 1] There are 2154 games across both lists. Games with the Xbox One forward compatibility identifier are also compatible with Xbox Series X and Series S (though only digital games in the case of the ...
The game sold 166,027 copies in its first four days on the Japanese market placing it in third place behind Blue Dragon and Tales of Vesperia for sales of Xbox 360 games in Japan. 24,584 Xbox 360 units were also sold during the week of February 16, 2009. [40] The Last Hope has since become the best-selling Xbox 360 game in Japan, with 208,438 ...
This is a list of video games for the Xbox 360 video game console that have sold or shipped at least one million copies. The best-selling Xbox 360 game is Kinect Adventures!, which was bundled with the Kinect accessory, selling 24 million units. As of December 2009, over 353.8 million total copies of games had been sold for the Xbox 360. [1]
Namco Museum Virtual Arcade [b] is a video game compilation developed and published by Namco Bandai Games for the Xbox 360.It was released in North America in 2008 and in Europe and Japan in 2009.
Import Tuner Challenge [a] is a racing game published by Ubisoft and developed by Genki for the Xbox 360. It is the most recent main installment in the decade running ShutokÅ Battle series of games known as Tokyo Xtreme Racer in North America and Tokyo Highway Challenge in Europe. This is the only Shutokou Battle game to be on the Xbox 360.
Naruto: Rise of a Ninja is an action adventure game for the Xbox 360 with high emphasis on fighting and platforming mechanics, like with most Naruto games, it features cel-shaded graphics. The game was developed by Ubisoft Montreal , making it the first Naruto game to be developed by a non-Japanese company.
It was the fifth best selling Xbox 360 title in Japan from the console's launch in December 2005 to June 2006. [unreliable source?] By December 2007, the game had dropped to 18th place in Japanese sales. [24] The character Reiko Hinomoto came in fourth place in a poll that asked 1,500 Japanese gamers to name their favorite Xbox 360 heroine. [25]