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  2. Xbox Adaptive Controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_Adaptive_Controller

    The Xbox Adaptive Controller was announced in May 2018. [6] The controller was released with a retail price of US$99.99 on September 4, 2018. [7] [8] The co-creator of the XAC, Bryce Johnson, emphasized the importance of making the controller affordable: "We did a lot of homework around other assistive technologies and were upset by how much they could be ...

  3. Xbox Wireless Controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_Wireless_Controller

    The Xbox One controller retains roughly the same layout as the Xbox 360 controller, including four main face buttons, two shoulder bumpers, two analog triggers, two analog sticks and a digital D-pad. The Start and Back buttons are replaced by Menu and View buttons, while the Guide button, now officially called the Xbox button (whereas this was ...

  4. List of backward-compatible games for Xbox One and Series X/S

    en.wikipedia.org/wiki/List_of_backward...

    The Xbox One gaming system has received updates from Microsoft since its launch in 2013 that enable it to play select games from its two predecessor consoles, Xbox and Xbox 360. On June 15, 2015, backward compatibility with Xbox 360 games became available to eligible Xbox Preview program users with a beta update to the Xbox One system software .

  5. Xbox (app) - Wikipedia

    en.wikipedia.org/wiki/Xbox_(app)

    The Xbox app is an app for Windows 8, Windows 10, Windows 11, Android, iOS and Tizen. It acts as a companion app for Xbox video game consoles, providing access to Xbox network community features, remote control , as well as second screen functionality (formerly branded as SmartGlass) with selected games, applications, and content .

  6. Xbox system software - Wikipedia

    en.wikipedia.org/wiki/Xbox_system_software

    Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...

  7. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    At least one 3rd-party driver, XBCD, gives the Xbox 360 controllers the vibration support, dead zones and (optionally) independent analog/digital triggers through DirectInput its XInput driver possesses. [11] This suggests that Microsoft's Xbox 360 controller driver was given intentionally weaker DirectInput support, rather than due to any ...

  8. Xbox 360 controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_360_controller

    The Xbox 360 controller has the same basic familiar button layout as the Controller S except that a few of the auxiliary buttons have been moved. The "back" and "start" buttons have been moved to a more central position on the face of the controller, and the "white" and "black" buttons have been removed and replaced with two new bumpers that are positioned over the analog triggers on the back ...

  9. RedOctane X-Plorer Controller - Wikipedia

    en.wikipedia.org/wiki/Redoctane_X-Plorer_Controller

    The RedOctane X-Plorer Controller was a controller created by Activision and RedOctane released in bundles with Guitar Hero II for the Xbox 360, some bundles of Guitar Hero III: Legends of Rock, or available separately. This same controller was also bundled with Guitar Hero III: Legends of Rock for the personal computer (PC) and Macintosh.