Search results
Results from the WOW.Com Content Network
In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE-based streams from the C standard library. [3] [4]
System – vector and Unicode string classes, portable threading and timer facilities; Window – window and input device management including support for joysticks, OpenGL context management; Graphics – hardware acceleration of 2D graphics including sprites, polygons and text rendering; Audio – hardware-accelerated spatialised audio ...
Vector (C++), a type in the C++ Standard Template Library; Euclidean vector, a geometric object with a direction and magnitude Vector graphics, images defined by geometric primitives as opposed to bitmaps; Vector monitor, a display device used for early computers; Vector game, any video game that uses a vector graphics display
W3Schools is a freemium educational website for learning coding online. [1] [2] Initially released in 1998, it derives its name from the World Wide Web but is not affiliated with the W3 Consortium. [3] [4] [unreliable source] W3Schools offers courses covering many aspects of web development. [5] W3Schools also publishes free HTML templates.
In computing, a vector processor or array processor is a central processing unit (CPU) that implements an instruction set where its instructions are designed to operate efficiently and effectively on large one-dimensional arrays of data called vectors.
In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...
This page is the official project page for the English Wikipedia version of the Video and Interactive Tutorials Project that was approved by a full Wikimedia Foundation Grants Committee. The associated talk page serves as the forum to make your voice heard during the creation of these tutorials. Information on the project itself can be viewed ...
OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.