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Mr. Moto is a fictional Japanese secret agent created by the American author John P. Marquand.He appeared in six novels by Marquand published between 1935 and 1957. Marquand initially created the character for the Saturday Evening Post, which was seeking stories with an Asian hero after the death of Charlie Chan's creator Earl Derr
Terminator 2 (16-bit video game) Terminator 2 (computer game) Terminator 2 (Game Boy video game) Terminator 2: Judgment Day (arcade game) Terminator 3: Rise of the Machines (video game) Terminator 3: The Redemption; Terminator 3: War of the Machines; The Terminator (DOS) Terminator Salvation (video game) The Terminator (Sega CD video game)
The source code has also been released; the game is still being sold on CD, but the open source version contains the full game content. Boppin' 1994 2005 [29] Puzzle Amiga, DOS Apogee Software: Castle Infinity: 1996 2000 MMOG: Windows: Starwave: Castle of the Winds: 1989 1998 [30] Role-playing video game: Windows 3.x: Epic MegaGames: Caves of ...
The player controls a racer who must travel on a motorcycle from Los Angeles to New York City. The game was ported to the SG-1000 home console in March 1984, [5] and the Family Computer in 1985. An updated version of the game was announced for the Intellivision Amico, but never released. [6] [7]
Think Fast, Mr. Moto is a 1937 American mystery film directed by Norman Foster and featuring a mysterious Japanese detective named Mr. Moto. It is the first of eight films in the Mr. Moto series, all based on the character Mr. Moto created by John P. Marquand .
The Bel-Airs were an early and influential surf music band from South Bay, Los Angeles, active in the early 1960s. [1]They were best known for their 1961 hit "Mr. Moto", an instrumental surf tune that featured a flamenco-inspired intro and contained a melodic piano interlude.
Midnight Club: Los Angeles is set in the city of Los Angeles, again providing an option to completely free-roam (in an open world environment larger than all the three cities combined from the previous game, Midnight Club 3: Dub Edition). New additions are a 24-hour day-to-night cycle, weather effects and traffic with licensed vehicles, adding ...
The development had a budget of $1 million and the work was done in two years by nine full-time developers. [29] [30] The port was released in November 1999 and was considered a success: The studio condensed the game's data to less than 10% of its original size, fitting the original version's two compact discs onto a single Nintendo 64 cartridge.