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A sari (sometimes also saree [1] or sadi) [note 1] is a drape (cloth) [2] and a women's garment in the Indian subcontinent. [3] It consists of an un-stitched stretch of woven fabric arranged over the body as a dress, with one end attached to the waist, while the other end rests over one shoulder as a stole, [4] [5] sometimes baring a part of the midriff.
A strong positional game (also called Maker-Maker game) is a kind of positional game. [1]: 9–12 Like most positional games, it is described by its set of positions and its family of winning-sets (- a family of subsets of ). It is played by two players, called First and Second, who alternately take previously untaken positions.
Snakes and ladders is a board game for two or more players regarded today as a worldwide classic. [1] The game originated in ancient India invented by saint Dnyaneshwar as Moksha Patam, and was brought to the United Kingdom in the 1890s. It is played on a game board with numbered, gridded squares.
There have been 27 main games in the Atelier franchise which are subdivided into 10 sub-series. There are three games in the Salburg series, two games in Gramnad series, three games in the Iris series, two games in the Mana-Khemia series, four games in the Arland series, three games in the Dusk series, four games in the Mysterious series, three games in the Secret series, and one entry in the ...
The Nintendo 64 console. Treasure began to develop Mischief Makers in mid-1995, before the Nintendo 64's launch in mid-1996. At the time, little was known about the prototype console's future final technical specifications, graphics implementation, and development kit, but were nevertheless interested in the console and its improved "pixel quality". [11]
Move over, Wordle, Connections and Mini Crossword—there's a new NYT word game in town! The New York Times' recent game, "Strands," is becoming more and more popular as another daily activity ...
Sorry! is a board game that is based, like the older game Ludo, on the ancient Indian cross and circle game Pachisi.Players move their three or four pieces around the board, attempting to get all of their pieces "home" before any other player.
Originally planned as a life simulation game similar to Princess Maker 2, he changed it into a role-playing game (RPG) to appeal to Sega. [2] The game was a commercial failure, resulting in Atlus Kansai being closed, Kamitani's team being blacklisted in the industry, and an intended Dreamcast sequel being cancelled.