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  2. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    The fact that the inner circle is drawn with a solid line instead of dashed identifies this view as the front view, not the rear view. The side view is an isosceles trapezoid . In first-angle projection , the front view is pushed back to the rear wall, and the right side view is pushed to the left wall, so the first-angle symbol shows the ...

  3. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Linear or point-projection perspective works by putting an imaginary flat plane that is close to an object under observation and directly facing an observer's eyes (i.e., the observer is on a normal, or perpendicular line to the plane). Then draw straight lines from every point in the object to the observer.

  4. Orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Orthographic_projection

    Orthographic projection (also orthogonal projection and analemma) [a] is a means of representing three-dimensional objects in two dimensions.Orthographic projection is a form of parallel projection in which all the projection lines are orthogonal to the projection plane, [2] resulting in every plane of the scene appearing in affine transformation on the viewing surface.

  5. Axonometric projection - Wikipedia

    en.wikipedia.org/wiki/Axonometric_projection

    In isometric projection, the most commonly used form of axonometric projection in engineering drawing, [4] the direction of viewing is such that the three axes of space appear equally foreshortened, and there is a common angle of 120° between them. As the distortion caused by foreshortening is uniform, the proportionality between lengths is ...

  6. Oblique projection - Wikipedia

    en.wikipedia.org/wiki/Oblique_projection

    Oblique drawing is also the crudest "3D" drawing method but the easiest to master. One way to draw using an oblique view is to draw the side of the object in two dimensions, i.e. flat, and then draw the other sides at an angle of 45°, but instead of drawing the sides full size they are only drawn with half the depth creating 'forced depth ...

  7. GDK - Wikipedia

    en.wikipedia.org/wiki/GDK

    GDK (GIMP Drawing Kit) is a library that acts as a wrapper around the low-level functions provided by the underlying windowing and graphics systems. GDK lies between the display server and the GTK library, handling basic rendering such as drawing primitives, raster graphics (bitmaps), cursors, fonts, as well as window events and drag-and-drop functionality.

  8. Tutorial - Wikipedia

    en.wikipedia.org/wiki/Tutorial

    In documentation and instructional design, tutorials are teaching-level documents that help the learner progress in skill and confidence. [7] Tutorials can take the form of a screen recording (), a written document (either online or downloadable), interactive tutorial, or an audio file, where a person will give step by step instructions on how to do something.

  9. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane.

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