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  2. Spore Creature Creator - Wikipedia

    en.wikipedia.org/wiki/Spore_Creature_Creator

    The Spore Creature Creator is a software that allows players to create their own creatures with a standalone version of the Creature Editor from Spore; the software was one of the first aspects of the game to receive focused development, and underwent ten rewrites since the start of development. [1]

  3. Spore (2008 video game) - Wikipedia

    en.wikipedia.org/wiki/Spore_(2008_video_game)

    Spore Creature Creator is the creature creator element of Spore released prior to the full game, and was a demo for Spore. Two spinoffs were released for the Nintendo DS, titled Spore Creatures and "Spore Hero Arena", both somewhat focusing on the Creature phase.

  4. Development of Spore - Wikipedia

    en.wikipedia.org/wiki/Development_of_Spore

    Spore is a video game developed by Maxis and designed by Will Wright, released in September 2008.The game has drawn wide attention for its ability to simulate the development of a species on a galactic scope, using its innovation of user-guided evolution via the use of procedural generation for many of the components of the game, providing vast scope and open-ended gameplay.

  5. Spore Creature Creator Goes 2-D - AOL

    www.aol.com/news/2009-09-16-spore-creature...

    Last year's release of Spore did the near-impossible. It let players create cute, ugly or bizarre creatures with just a few clicks, and then take those little buggers into a game where they would ...

  6. Darkspore - Wikipedia

    en.wikipedia.org/wiki/Darkspore

    Darkspore is a video game that borrowed creature editing technology from Spore.It was described as "a fast-paced, science fiction action role-playing game in which the player battled across alien worlds to save the galaxy from the mutated forces of Darkspore". [5]

  7. Chris Hecker - Wikipedia

    en.wikipedia.org/wiki/Chris_Hecker

    [9] [10] He led the development of many of the key technologies on Spore, including the core creature tessellation, painting, skinning, and animation technologies. Hecker's research and development effort on Spore is widely regarded as a major step forward in procedural character animation and rendering.

  8. Spore Origins - Wikipedia

    en.wikipedia.org/wiki/Spore_Origins

    The simplified game allows players to try to survive as a multicellular organism in a tide pool, with the ability to upgrade its creature as with the main game. The basic gameplay is similar to Flow. [5] Flow designer Jenova Chen attributed Will Wright's first demo of Spore as inspiration. [citation needed]

  9. Spore Creatures - Wikipedia

    en.wikipedia.org/wiki/Spore_Creatures

    Spore Creatures is a 2008 science fiction adventure game developed by Griptonite Games and published by Electronic Arts.The game is a spin-off of Spore in which a player controls and evolves a creature of their creation to save another creature from the clutches of an alien who plans on dominating the galaxy.