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Sacred 2: Fallen Angel is a 2008 action role-playing game and the second in the Sacred video game series. It is a prequel which takes place 2,000 years before the events of Sacred . Like its predecessor, the game takes place in a fantasy setting.
Dragon Story: Life simulation Android, iOS: Dragon Story is a game where the player breeds and discovers many dragon species on an island known as the Dragon Islands. The dragons must be fed with food from the farms. Dragon types include Red, Green, Yellow, Blue, Purple, White, Pink, and Black. Puzzle & Dragons: Puzzle Android, iOS, Amazon Fire
Sacred is a 2004 action role-playing game developed by the German company Ascaron and published by Take 2 Interactive. It is set on the magical continent of Ancaria, with characters of various races (dark elf, vampiress , dwarf , etc.) each with their own missions.
Get shortened URL; Download QR code; Print/export ... Map all coordinates using OpenStreetMap. ... Pages in category "Sacred rocks"
Sacred 3 is a 2014 hack and slash brawler, part of the Sacred video game series, despite notable differences in both gameplay and design. Deep Silver, which acquired the license to Sacred 3 from former development studio Ascaron Entertainment, announced at Gamescom that the earliest it could publish the game would be in early 2012. [1]
The mod had garnered large success within the modding community, remaining one of the top mods for the game and becoming one of the most curated items on Mod DB itself. [30] IGN awarded the game a 9/10 stating: "The Forgotten City does a fabulous job exploring interesting moral quandaries through excellently written dialogue and characters."
Sacred Blaze (セイクリッドブレイズ) is a tactical role-playing game by Flight-Plan for the Sony PlayStation 2 system. It is the second self-published game by Flight-Plan after 2007's Dragon Shadow Spell. In Sacred Blaze, the player assumes the role of God and has the ability to bestow various player characters with abilities to use in ...
White Wolf resumed publishing historical settings in 2002, by first relaunching Dark Ages: Vampire as a core rulebook, and then adding supplements for other supernatural groups, all of them dependent on Dark Ages: Vampire to play, including Dark Ages: Mage, [1] which was released in October 2002 as a 240-page hardcover book, and later re-released as an e-book.