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  2. Hermite interpolation - Wikipedia

    en.wikipedia.org/wiki/Hermite_interpolation

    The Hermite interpolation problem is a problem of linear algebra that has the coefficients of the interpolation polynomial as unknown variables and a confluent Vandermonde matrix as its matrix. [3] The general methods of linear algebra, and specific methods for confluent Vandermonde matrices are often used for computing the interpolation ...

  3. Monotone cubic interpolation - Wikipedia

    en.wikipedia.org/wiki/Monotone_cubic_interpolation

    Example showing non-monotone cubic interpolation (in red) and monotone cubic interpolation (in blue) of a monotone data set. Monotone interpolation can be accomplished using cubic Hermite spline with the tangents m i {\displaystyle m_{i}} modified to ensure the monotonicity of the resulting Hermite spline.

  4. Hermite spline - Wikipedia

    en.wikipedia.org/wiki/Hermite_spline

    Download as PDF; Printable version; ... a Hermite spline is a spline curve where each polynomial of the spline is in ... Hermite polynomials; Hermite interpolation ...

  5. Cubic Hermite spline - Wikipedia

    en.wikipedia.org/wiki/Cubic_Hermite_spline

    The four Hermite basis functions. The interpolant in each subinterval is a linear combination of these four functions. On the unit interval [,], given a starting point at = and an ending point at = with starting tangent at = and ending tangent at =, the polynomial can be defined by = (+) + (+) + (+) + (), where t ∈ [0, 1].

  6. Hermite polynomials - Wikipedia

    en.wikipedia.org/wiki/Hermite_polynomials

    In mathematics, the Hermite polynomials are a classical orthogonal polynomial sequence. The polynomials arise in: signal processing as Hermitian wavelets for wavelet transform analysis; probability, such as the Edgeworth series, as well as in connection with Brownian motion; combinatorics, as an example of an Appell sequence, obeying the umbral ...

  7. Category:Interpolation - Wikipedia

    en.wikipedia.org/wiki/Category:Interpolation

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  8. Smoothstep - Wikipedia

    en.wikipedia.org/wiki/Smoothstep

    Smoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning. [ 4 ] The function depends on three parameters, the input x , the "left edge" and the "right edge", with the left edge being assumed smaller than the right edge.

  9. Multivariate interpolation - Wikipedia

    en.wikipedia.org/wiki/Multivariate_interpolation

    In numerical analysis, multivariate interpolation or multidimensional interpolation is interpolation on multivariate functions, having more than one variable or defined over a multi-dimensional domain. [1] A common special case is bivariate interpolation or two-dimensional interpolation, based on two variables or two dimensions.