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  2. GPUOpen - Wikipedia

    en.wikipedia.org/wiki/GPUOpen

    FidelityFX Super Resolution (FSR) is used to upsample an input image into a higher resolution. There are multiple versions of FSR with distinctive upscaling technique and image quality: FSR 1 is a spatial upscaler based on or similar to the Lanczos algorithm, requiring an anti-aliased lower resolution image. It also performs edge reconstruction ...

  3. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    Then the resolution-independent version is rendered as a raster image at the desired resolution. This technique is used by Adobe Illustrator Live Trace, Inkscape, and several recent papers. [6] Scalable Vector Graphics are well suited to simple geometric images, while photographs do not fare well with vectorization due to their complexity.

  4. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Next, the rotated image is created with a nearest-neighbor scaling and rotation algorithm that simultaneously shrinks the big image back to its original size and rotates the image. Finally, overlooked single-pixel details are (optionally) restored if the corresponding pixel in the source image is different and the destination pixel has three ...

  5. Super-resolution imaging - Wikipedia

    en.wikipedia.org/wiki/Super-resolution_imaging

    There are many both single-frame and multiple-frame variants of SR. Multiple-frame SR uses the sub-pixel shifts between multiple low resolution images of the same scene. It creates an improved resolution image fusing information from all low resolution images, and the created higher resolution images are better descriptions of the scene.

  6. Super-resolution optical fluctuation imaging - Wikipedia

    en.wikipedia.org/wiki/Super-resolution_optical...

    The cross-cumulant approach facilitates the generation of virtual pixels depending on the order of the cumulant as previously mentioned. These virtual pixels can be calculated in a particular pattern from the original pixels for a 4th-order cross-cumulant image, as it is depicted in the lower image, part A.

  7. VESA BIOS Extensions - Wikipedia

    en.wikipedia.org/wiki/VESA_BIOS_Extensions

    Super VGA page flipping Allows higher performance animation to provide for smooth animation for computer games and other high performance graphics programs. Super VGA virtual screens Allows software to set up virtual display resolutions, larger than the actual displayed resolution, and smoothly scroll or pan around the larger image.

  8. Video super-resolution - Wikipedia

    en.wikipedia.org/wiki/Video_super-resolution

    Video super-resolution (VSR) is the process of generating high-resolution video frames from the given low-resolution video frames. Unlike single-image super-resolution (SISR) , the main goal is not only to restore more fine details while saving coarse ones, but also to preserve motion consistency.

  9. Lucas–Kanade method - Wikipedia

    en.wikipedia.org/wiki/Lucas–Kanade_method

    In computer vision, the Lucas–Kanade method is a widely used differential method for optical flow estimation developed by Bruce D. Lucas and Takeo Kanade.It assumes that the flow is essentially constant in a local neighbourhood of the pixel under consideration, and solves the basic optical flow equations for all the pixels in that neighbourhood, by the least squares criterion.