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Richard Mark Honeywood is a video game localization director and professional English/Japanese translator. He grew up in Australia and moved to Japan after graduating with degrees in computer science and Japanese from the University of Sydney.
Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]
[5] [7] Woolsey, an English translator in the SNES era, also had a troublesome time while localizing Secret of Mana, which he said "nearly killed [him]". [20] The translation was completed within a month of the Japanese release as Square wanted to catch the 1993 holiday season.
[12] [13] The game was cited as a key example of the roleplay genre that several prominent Roblox games are a part of. [14] Brookhaven RP once had around 800,000 concurrent players at one time. [15] The game was nominated for "Favorite Video Game" at the 2022 Kids' Choice Awards [16] and 2023 Kids' Choice Awards. [17]
Another type of quest is the delivery quest, also known as a FedEx quest [6] [7] or fetch-carry quest. [8] This involves the character being sent to deliver an item from one location to another. [ 6 ] [ 9 ] Sometimes, the character may need to collect the item first, instead of being handed the item to deliver when starting the quest.
Ted Woolsey is an American video game translator and producer. He had the primary role in the North American production and localization of Square's role-playing video games released for the Super NES between 1991 and 1996.
v1.2.3 came out at the end of 2016 (including a Russian language translation) v1.2.6 came out at the middle of 2017 (including a Spanish language, French language and Italian language translations) v1.2.7 came out at the end of 2021 with detailed fixes [3] with v1.2.8 following it (including a Portuguese language translation)
A quest is a journey toward a specific mission or a goal. It serves as a plot device in mythology and fiction: a difficult journey towards a goal, often symbolic or allegorical. Tales of quests figure prominently in the folklore of every nation [1] and ethnic culture.