enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. M/M/c queue - Wikipedia

    en.wikipedia.org/wiki/M/M/c_queue

    In queueing theory, a discipline within the mathematical theory of probability, the M/M/c queue (or Erlang–C model [1]: 495 ) is a multi-server queueing model. [2] In Kendall's notation it describes a system where arrivals form a single queue and are governed by a Poisson process, there are c servers, and job service times are exponentially distributed. [3]

  3. Queueing theory - Wikipedia

    en.wikipedia.org/wiki/Queueing_theory

    Queueing theory is the mathematical study of waiting lines, or queues. [1] A queueing model is constructed so that queue lengths and waiting time can be predicted. [ 1 ] Queueing theory is generally considered a branch of operations research because the results are often used when making business decisions about the resources needed to provide ...

  4. M/M/1 queue - Wikipedia

    en.wikipedia.org/wiki/M/M/1_queue

    Service times have an exponential distribution with rate parameter μ in the M/M/1 queue, where 1/μ is the mean service time. All arrival times and services times are (usually) assumed to be independent of one another. [2] A single server serves customers one at a time from the front of the queue, according to a first-come, first-served ...

  5. Thompson's construction - Wikipedia

    en.wikipedia.org/wiki/Thompson's_construction

    Then, the number of states of A is 2s − c (linear in the size of E). The number of transitions leaving any state is at most two. Since an NFA of m states and at most e transitions from each state can match a string of length n in time O(emn), a Thompson NFA can do pattern matching in linear time, assuming a fixed-size alphabet. [4] [better ...

  6. Pattern theory - Wikipedia

    en.wikipedia.org/wiki/Pattern_theory

    Pattern theory, formulated by Ulf Grenander, is a mathematical formalism to describe knowledge of the world as patterns.It differs from other approaches to artificial intelligence in that it does not begin by prescribing algorithms and machinery to recognize and classify patterns; rather, it prescribes a vocabulary to articulate and recast the pattern concepts in precise language.

  7. Concurrency pattern - Wikipedia

    en.wikipedia.org/wiki/Concurrency_pattern

    In software engineering, concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm. Examples of this class of patterns include: Active object [1] [2] Balking pattern; Barrier; Double-checked locking; Guarded suspension; Leaders/followers pattern; Monitor Object; Nuclear reaction; Reactor ...

  8. Pattern search (optimization) - Wikipedia

    en.wikipedia.org/wiki/Pattern_search_(optimization)

    Pattern search (also known as direct search, derivative-free search, or black-box search) is a family of numerical optimization methods that does not require a gradient. As a result, it can be used on functions that are not continuous or differentiable. One such pattern search method is "convergence" (see below), which is based on the theory of ...

  9. Design pattern - Wikipedia

    en.wikipedia.org/wiki/Design_pattern

    A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander [ 1 ] and has been adapted for various other disciplines, particularly software engineering .