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The game's overall theme is that of a funhouse, with the player taking on the role of a visitor to see its attractions. The overall goal of the game is to advance the "game time" to midnight and cause the FunHouse to close, allowing the player to start multiball mode. A secondary goal of the game is to complete the "Mystery Mirror" by lighting ...
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Brian R. Eddy is an American game designer and programmer, best known for designing Attack From Mars pinball for Midway and programming FunHouse and, with Larry DeMar, The Machine: Bride of Pin*Bot. While at Williams Electronics / Midway Games, he also designed Medieval Madness, [1] and programmed Indiana Jones: The Pinball Adventure. [2]
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Fun House is an American children's television game show that aired from September 5, 1988 to April 13, 1991. The first two seasons aired in daily syndication , with the Fox network picking it up and renaming it Fox's Fun House for its third and final season.
Although the player is given three chances to successfully navigate the entire Fun House, collecting 25 silver coins acts as a 1-up. [2] Warp zones will allow players to access the more difficult levels of the Fun House at an earlier time; thus allowing gamers who are pressed for time a chance to beat the game with a higher level of risk. [2]
No, wait--that's: "Only every hidden object game surrounds a mystery." But, oh, what mystery you'll find here amid the pseudo-realistic scenes. After all, it's in the dang title.
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