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  2. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The increased resolution over D1 comes as a result of a longer horizontal scan. The difference is that whilst D1 has a 4:3 aspect ratio 960H has a 16:9 widescreen aspect ratio. The extra pixels are used to form the increased area to the sides of the D1 image. The pixel density of 960H is identical to standard D1 resolution so it does not give ...

  3. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The resolution 3840 × 2160, sometimes referred to as 4K UHD or 4K × 2K, has a 16:9 aspect ratio and 8,294,400 pixels. It is double the size of Full HD (1920 × 1080) in both dimensions for a total of four times as many pixels, and triple the size of HD (1280 × 720) in both dimensions for a total of nine times as many pixels. It is the lowest ...

  4. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    The eye's perception of display resolution can be affected by a number of factors – see image resolution and optical resolution. One factor is the display screen's rectangular shape, which is expressed as the ratio of the physical picture width to the physical picture height. This is known as the aspect ratio. A screen's physical aspect ratio ...

  5. Device-independent pixel - Wikipedia

    en.wikipedia.org/wiki/Device-independent_pixel

    For example, on the Android operating system a device-independent pixel is equivalent to one physical pixel on a 160 dpi screen, [1] while the Windows Presentation Foundation specifies one device-independent pixel as equivalent to 1/96th of an inch. [2]

  6. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    The nearly-square (but landscape) aspect ratio and coarse pixel resolution gave these games a characteristic visual style. Colour depth ranged from 4 colours (2 bpp) with the original Game Boy, through 16–32 colours (4–5 bpp) with the Game Gear, to a maximum of 56 colours (equivalent of 6 bpp) from a wider palette with the Game Boy Color.

  7. Comparison of high-definition smartphone displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_high...

    The following is a comparison of high-definition smartphone displays, containing information about their specific screen technology, resolution, size and pixel density.It is divided into three categories, containing smartphones with 720p, 1080p and 1440p displays.

  8. Pixel - Wikipedia

    en.wikipedia.org/wiki/Pixel

    Calculate the scaled pixel size as 1 ⁄ 96 in × (56/28) = 1 ⁄ 48 inch (0.53 mm). Calculate the DPI of the TV as 2160 / (30 in / √ 9^2 + 16^2 × 16) ≈ 82.61 dpi. Calculate the real-pixel count per logical-pixel as 1 ⁄ 48 in × 82.61 dpi ≈ 1.721 pixels. A browser will then choose to use the 1.721× pixel size, or round to a 2× ratio.

  9. Retina display - Wikipedia

    en.wikipedia.org/wiki/Retina_display

    The first smartphone following the iPhone 4 to ship with a display of a comparable pixel density was the Nokia E6, running Symbian Anna, with a resolution of 640 × 480 at a screen size of 62.5mm. This was an isolated case for the platform however, as all other Symbian-based devices had larger displays with lower resolutions.